diff --git a/Mage.Sets/src/mage/cards/s/SelflessSamurai.java b/Mage.Sets/src/mage/cards/s/SelflessSamurai.java new file mode 100644 index 00000000000..fcbb9a6e273 --- /dev/null +++ b/Mage.Sets/src/mage/cards/s/SelflessSamurai.java @@ -0,0 +1,57 @@ +package mage.cards.s; + +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.AttacksAloneControlledTriggeredAbility; +import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.costs.common.SacrificeSourceCost; +import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; +import mage.abilities.keyword.IndestructibleAbility; +import mage.abilities.keyword.LifelinkAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Duration; +import mage.constants.SubType; +import mage.filter.StaticFilters; +import mage.target.TargetPermanent; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class SelflessSamurai extends CardImpl { + + public SelflessSamurai(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}"); + + this.subtype.add(SubType.FOX); + this.subtype.add(SubType.SAMURAI); + this.power = new MageInt(2); + this.toughness = new MageInt(2); + + // Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. + this.addAbility(new AttacksAloneControlledTriggeredAbility( + new GainAbilityTargetEffect(LifelinkAbility.getInstance()) + .setText("it gains lifelink until end of turn"), + StaticFilters.FILTER_CONTROLLED_SAMURAI_OR_WARRIOR, true, false + )); + + // Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. + Ability ability = new SimpleActivatedAbility(new GainAbilityTargetEffect( + IndestructibleAbility.getInstance(), Duration.EndOfTurn + ), new SacrificeSourceCost()); + ability.addTarget(new TargetPermanent(StaticFilters.FILTER_CONTROLLED_ANOTHER_CREATURE)); + this.addAbility(ability); + } + + private SelflessSamurai(final SelflessSamurai card) { + super(card); + } + + @Override + public SelflessSamurai copy() { + return new SelflessSamurai(this); + } +} diff --git a/Mage.Sets/src/mage/sets/KamigawaNeonDynasty.java b/Mage.Sets/src/mage/sets/KamigawaNeonDynasty.java index 86acafcabce..f4420393526 100644 --- a/Mage.Sets/src/mage/sets/KamigawaNeonDynasty.java +++ b/Mage.Sets/src/mage/sets/KamigawaNeonDynasty.java @@ -214,6 +214,7 @@ public final class KamigawaNeonDynasty extends ExpansionSet { cards.add(new SetCardInfo("Searchlight Companion", 258, Rarity.COMMON, mage.cards.s.SearchlightCompanion.class)); cards.add(new SetCardInfo("Season of Renewal", 205, Rarity.COMMON, mage.cards.s.SeasonOfRenewal.class)); cards.add(new SetCardInfo("Seismic Wave", 161, Rarity.UNCOMMON, mage.cards.s.SeismicWave.class)); + cards.add(new SetCardInfo("Selfless Samurai", 35, Rarity.UNCOMMON, mage.cards.s.SelflessSamurai.class)); cards.add(new SetCardInfo("Seshiro's Living Legacy", 210, Rarity.COMMON, mage.cards.s.SeshirosLivingLegacy.class)); cards.add(new SetCardInfo("Seven-Tail Mentor", 36, Rarity.COMMON, mage.cards.s.SevenTailMentor.class)); cards.add(new SetCardInfo("Short Circuit", 78, Rarity.COMMON, mage.cards.s.ShortCircuit.class));