* Redesigned idle timeout handling to prevent selecting wrong player for timeout.

This commit is contained in:
LevelX2 2014-12-27 17:31:52 +01:00
parent fba13b26ac
commit dd8a11ba5c
7 changed files with 86 additions and 88 deletions

View file

@ -110,6 +110,14 @@ public class GameSessionWatcher {
}
}
/**
* Cleanup if Session ends
*
*/
public void CleanUp() {
}
public void gameError(final String message) {
if (!killed) {
User user = UserManager.getInstance().getUser(userId);