* Game: fixed that Snow-Covered lands can be added to auto-generated or submitted/timeout decks (#7222);

This commit is contained in:
Oleg Agafonov 2020-12-23 10:26:49 +04:00
parent 10cf9c4a4e
commit dd7c1939d3
6 changed files with 71 additions and 51 deletions

View file

@ -6,51 +6,43 @@
package mage.util;
import java.util.ArrayList;
import java.util.Collection;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import mage.cards.Card;
import mage.cards.repository.CardCriteria;
import mage.cards.repository.CardInfo;
import mage.cards.repository.CardRepository;
import mage.cards.repository.ExpansionInfo;
import mage.cards.repository.ExpansionRepository;
import mage.cards.repository.*;
import mage.constants.Rarity;
import java.util.*;
import java.util.stream.Collectors;
/**
*
* @author LevelX2
*/
public final class TournamentUtil {
/**
* Tries to calculate the most appropiate sets to add basic lands for cards of a deck
*
*
* @param setCodesDeck
* @return setCode for lands
*/
public static Set<String> getLandSetCodeForDeckSets(Collection<String> setCodesDeck) {
Set<String> landSetCodes = new HashSet<>();
// decide from which sets basic lands are taken from
for (String setCode :setCodesDeck) {
for (String setCode : setCodesDeck) {
ExpansionInfo expansionInfo = ExpansionRepository.instance.getSetByCode(setCode);
if (expansionInfo.hasBasicLands()) {
if (expansionInfo.hasBasicLands() && !CardRepository.haveSnowLands(setCode)) {
landSetCodes.add(expansionInfo.getCode());
}
}
// if sets have no basic land, take land from block
if (landSetCodes.isEmpty()) {
for (String setCode :setCodesDeck) {
for (String setCode : setCodesDeck) {
ExpansionInfo expansionInfo = ExpansionRepository.instance.getSetByCode(setCode);
List<ExpansionInfo> blockSets = ExpansionRepository.instance.getSetsFromBlock(expansionInfo.getBlockName());
for (ExpansionInfo blockSet: blockSets) {
if (blockSet.hasBasicLands()) {
for (ExpansionInfo blockSet : blockSets) {
if (blockSet.hasBasicLands() && !CardRepository.haveSnowLands(blockSet.getCode())) {
landSetCodes.add(blockSet.getCode());
}
}
@ -60,7 +52,10 @@ public final class TournamentUtil {
if (landSetCodes.isEmpty()) {
// if sets have no basic lands and also it has no parent or parent has no lands get last set with lands
// select a set with basic lands by random
List<ExpansionInfo> basicLandSets = ExpansionRepository.instance.getSetsWithBasicLandsByReleaseDate();
List<ExpansionInfo> basicLandSets = ExpansionRepository.instance.getSetsWithBasicLandsByReleaseDate()
.stream()
.filter(exp -> !CardRepository.haveSnowLands(exp.getCode()))
.collect(Collectors.toList());
if (!basicLandSets.isEmpty()) {
landSetCodes.add(basicLandSets.get(RandomUtil.nextInt(basicLandSets.size())).getCode());
}
@ -71,11 +66,13 @@ public final class TournamentUtil {
}
return landSetCodes;
}
public static List<Card> getLands(String landName, int number, Set<String> landSets) {
CardCriteria criteria = new CardCriteria();
if (!landSets.isEmpty()) {
criteria.setCodes(landSets.toArray(new String[landSets.size()]));
} else {
criteria.ignoreSetsWithSnowLands();
}
criteria.rarities(Rarity.LAND).name(landName);
List<CardInfo> lands = CardRepository.instance.findCards(criteria);
@ -84,9 +81,9 @@ public final class TournamentUtil {
for (int i = 0; i < number; i++) {
Card land = lands.get(RandomUtil.nextInt(lands.size())).getCard();
cards.add(land);
}
}
}
}
return cards;
}
}