From dcfc2ad7d1ddbc205a868868835a04581aa65409 Mon Sep 17 00:00:00 2001 From: jeffwadsworth Date: Tue, 31 Jul 2012 18:47:53 -0500 Subject: [PATCH] - Requested. Added Greatbow Doyen. --- .../mage/sets/morningtide/GreatbowDoyen.java | 164 ++++++++++++++++++ 1 file changed, 164 insertions(+) create mode 100644 Mage.Sets/src/mage/sets/morningtide/GreatbowDoyen.java diff --git a/Mage.Sets/src/mage/sets/morningtide/GreatbowDoyen.java b/Mage.Sets/src/mage/sets/morningtide/GreatbowDoyen.java new file mode 100644 index 00000000000..2397035c045 --- /dev/null +++ b/Mage.Sets/src/mage/sets/morningtide/GreatbowDoyen.java @@ -0,0 +1,164 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.morningtide; + +import java.util.UUID; +import mage.Constants; +import mage.Constants.CardType; +import mage.Constants.Rarity; +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.TriggeredAbilityImpl; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.continious.BoostAllEffect; +import mage.cards.CardImpl; +import mage.filter.common.FilterCreaturePermanent; +import mage.filter.predicate.mageobject.CardTypePredicate; +import mage.filter.predicate.mageobject.SubtypePredicate; +import mage.game.Game; +import mage.game.events.GameEvent; +import mage.game.permanent.Permanent; +import mage.players.Player; + +/** + * + * @author jeffwadsworth + */ +public class GreatbowDoyen extends CardImpl { + + private final static FilterCreaturePermanent filter = new FilterCreaturePermanent("other Archer creatures"); + + static { + filter.add(new CardTypePredicate(CardType.CREATURE)); + filter.add(new SubtypePredicate("Archer")); + } + + public GreatbowDoyen(UUID ownerId) { + super(ownerId, 125, "Greatbow Doyen", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{G}"); + this.expansionSetCode = "MOR"; + this.subtype.add("Elf"); + this.subtype.add("Archer"); + + this.color.setGreen(true); + this.power = new MageInt(2); + this.toughness = new MageInt(4); + + // Other Archer creatures you control get +1/+1. + this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Constants.Duration.WhileOnBattlefield, filter, true))); + + // Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller. + this.addAbility(new GreatbowDoyenTriggeredAbility()); + + } + + public GreatbowDoyen(final GreatbowDoyen card) { + super(card); + } + + @Override + public GreatbowDoyen copy() { + return new GreatbowDoyen(this); + } +} + +class GreatbowDoyenTriggeredAbility extends TriggeredAbilityImpl { + + public GreatbowDoyenTriggeredAbility() { + super(Constants.Zone.BATTLEFIELD, new GreatbowDoyenEffect()); + } + + public GreatbowDoyenTriggeredAbility(final GreatbowDoyenTriggeredAbility ability) { + super(ability); + } + + @Override + public GreatbowDoyenTriggeredAbility copy() { + return new GreatbowDoyenTriggeredAbility(this); + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + if (event.getType() == GameEvent.EventType.DAMAGED_CREATURE) { + Permanent creature = game.getPermanent(event.getSourceId()); + Permanent damagedCreature = game.getPermanent(event.getTargetId()); + if (creature.getCardType().contains(CardType.CREATURE) && damagedCreature != null + && creature.getSubtype().contains("Archer") + && creature.getControllerId().equals(controllerId) && creature != null) { + this.getEffects().get(0).setValue("damageAmount", event.getAmount()); + this.getEffects().get(0).setValue("controller", damagedCreature.getControllerId()); + this.getEffects().get(0).setValue("source", event.getSourceId()); + return true; + } + } + return false; + } + + @Override + public String getRule() { + return "Whenever an Archer you control deals damage to a creature, " + super.getRule(); + } +} + +class GreatbowDoyenEffect extends OneShotEffect { + + public GreatbowDoyenEffect() { + super(Constants.Outcome.Damage); + this.staticText = "it deals that much damage to its controller"; + } + + public GreatbowDoyenEffect(final GreatbowDoyenEffect effect) { + super(effect); + } + + @Override + public GreatbowDoyenEffect copy() { + return new GreatbowDoyenEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Integer damageAmount = (Integer) this.getValue("damageAmount"); + UUID controllerId = (UUID) this.getValue("controller"); + UUID sourceOfDamage = (UUID) this.getValue("source"); + if (damageAmount != null && controllerId != null) { + Permanent permanent = game.getPermanent(sourceOfDamage); + if (permanent == null) { + permanent = (Permanent) game.getLastKnownInformation(sourceOfDamage, Constants.Zone.BATTLEFIELD); + } + if (permanent != null) { + Player player = game.getPlayer(controllerId); + if (player != null) { + player.damage(damageAmount, sourceOfDamage, game, false, true); + return true; + } + } + } + return false; + } +}