forked from External/mage
use isActivePlayer where possible, some minor text fixes
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27 changed files with 35 additions and 35 deletions
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@ -59,7 +59,7 @@ public class DontUntapInControllersUntapStepTargetEffect extends ContinuousRuleM
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for (UUID targetId : targetPointer.getTargets(game, source)) {
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if (event.getTargetId().equals(targetId)) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent != null && game.getActivePlayerId().equals(permanent.getControllerId())) {
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if (permanent != null && game.isActivePlayer(permanent.getControllerId())) {
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return true;
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}
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}
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