use isActivePlayer where possible, some minor text fixes

This commit is contained in:
igoudt 2018-06-29 21:18:05 +02:00
parent 013eccb6fa
commit dcb1affb9d
27 changed files with 35 additions and 35 deletions

View file

@ -26,7 +26,7 @@ public class IsStepCondition implements Condition {
@Override
public boolean apply(Game game, Ability source) {
return phaseStep == game.getStep().getType() && (!onlyDuringYourSteps || game.getActivePlayerId().equals(source.getControllerId()));
return phaseStep == game.getStep().getType() && (!onlyDuringYourSteps || game.isActivePlayer(source.getControllerId()));
}
@Override