refactor: fixed dies events support in single cards (part 3);

This commit is contained in:
Oleg Agafonov 2024-11-09 17:55:07 +04:00
parent c3343110f3
commit dc9f349828
14 changed files with 84 additions and 2 deletions

View file

@ -1,5 +1,6 @@
package mage.abilities.common;
import mage.MageObject;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.cards.Card;
@ -48,6 +49,7 @@ public class DiesAttachedTriggeredAbility extends TriggeredAbilityImpl {
this.setTargetPointer = setTargetPointer;
this.rememberSource = rememberSource;
setTriggerPhrase(generateTriggerPhrase());
setLeavesTheBattlefieldTrigger(true);
}
protected DiesAttachedTriggeredAbility(final DiesAttachedTriggeredAbility ability) {
@ -157,4 +159,9 @@ public class DiesAttachedTriggeredAbility extends TriggeredAbilityImpl {
}
return sb.toString();
}
@Override
public boolean isInUseableZone(Game game, MageObject source, GameEvent event) {
return TriggeredAbilityImpl.isInUseableZoneDiesTrigger(this, event, game);
}
}