- Added Lightmine Field. <ROE>

This commit is contained in:
jeffwadsworth 2012-07-23 18:36:24 -05:00
parent 6d22e49314
commit dc855c043b

View file

@ -0,0 +1,129 @@
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package mage.sets.riseoftheeldrazi;
import java.util.List;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
/**
*
* @author jeffwadsworth
*/
public class LightmineField extends CardImpl<LightmineField> {
public LightmineField(UUID ownerId) {
super(ownerId, 32, "Lightmine Field", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}{W}");
this.expansionSetCode = "ROE";
this.color.setWhite(true);
// Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.
this.addAbility(new LightmineFieldTriggeredAbility());
}
public LightmineField(final LightmineField card) {
super(card);
}
@Override
public LightmineField copy() {
return new LightmineField(this);
}
}
class LightmineFieldTriggeredAbility extends TriggeredAbilityImpl<LightmineFieldTriggeredAbility> {
public LightmineFieldTriggeredAbility() {
super(Constants.Zone.BATTLEFIELD, new LightmineFieldEffect());
}
public LightmineFieldTriggeredAbility(final LightmineFieldTriggeredAbility ability) {
super(ability);
}
@Override
public LightmineFieldTriggeredAbility copy() {
return new LightmineFieldTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.DECLARED_ATTACKERS && !game.getCombat().getAttackers().isEmpty()) {
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever one or more creatures attack, " + super.getRule();
}
}
class LightmineFieldEffect extends OneShotEffect<LightmineFieldEffect> {
public LightmineFieldEffect() {
super(Constants.Outcome.Damage);
this.staticText = "{this} deals damage to each of those creatures equal to the number of attacking creatures";
}
public LightmineFieldEffect(final LightmineFieldEffect effect) {
super(effect);
}
@Override
public LightmineFieldEffect copy() {
return new LightmineFieldEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
List<UUID> attackers = game.getCombat().getAttackers();
int damage = attackers.size();
if (!attackers.isEmpty()) {
for (UUID attacker : attackers) {
Permanent creature = game.getPermanent(attacker);
if (creature != null) {
creature.damage(damage, source.getSourceId(), game, false, false);
}
}
return true;
}
return false;
}
}