[MKM] Implement Escape Tunnel

This commit is contained in:
theelk801 2024-01-19 09:48:22 -05:00
parent e77f97dff1
commit dc282e8d37
2 changed files with 60 additions and 0 deletions

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@ -0,0 +1,59 @@
package mage.cards.e;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.combat.CantBeBlockedTargetEffect;
import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.ComparisonType;
import mage.constants.Duration;
import mage.filter.FilterPermanent;
import mage.filter.StaticFilters;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.PowerPredicate;
import mage.target.TargetPermanent;
import mage.target.common.TargetCardInLibrary;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class EscapeTunnel extends CardImpl {
private static final FilterPermanent filter = new FilterCreaturePermanent("creature with power 2 or less");
static {
filter.add(new PowerPredicate(ComparisonType.FEWER_THAN, 3));
}
public EscapeTunnel(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.LAND}, "");
// {T}, Sacrifice Escape Tunnel: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Ability ability = new SimpleActivatedAbility(new SearchLibraryPutInPlayEffect(
new TargetCardInLibrary(StaticFilters.FILTER_CARD_BASIC_LAND), true
), new TapSourceCost());
ability.addCost(new SacrificeSourceCost());
this.addAbility(ability);
// {T}, Sacrifice Escape Tunnel: Target creature with power 2 or less can't be blocked this turn.
ability = new SimpleActivatedAbility(new CantBeBlockedTargetEffect(Duration.EndOfTurn), new TapSourceCost());
ability.addCost(new SacrificeSourceCost());
ability.addTarget(new TargetPermanent(filter));
this.addAbility(ability);
}
private EscapeTunnel(final EscapeTunnel card) {
super(card);
}
@Override
public EscapeTunnel copy() {
return new EscapeTunnel(this);
}
}

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@ -43,6 +43,7 @@ public final class MurdersAtKarlovManor extends ExpansionSet {
cards.add(new SetCardInfo("Dog Walker", 197, Rarity.COMMON, mage.cards.d.DogWalker.class));
cards.add(new SetCardInfo("Doppelgang", 198, Rarity.RARE, mage.cards.d.Doppelgang.class));
cards.add(new SetCardInfo("Elegant Parlor", 260, Rarity.RARE, mage.cards.e.ElegantParlor.class));
cards.add(new SetCardInfo("Escape Tunnel", 261, Rarity.COMMON, mage.cards.e.EscapeTunnel.class));
cards.add(new SetCardInfo("Essence of Antiquity", 15, Rarity.UNCOMMON, mage.cards.e.EssenceOfAntiquity.class));
cards.add(new SetCardInfo("Faerie Snoop", 203, Rarity.COMMON, mage.cards.f.FaerieSnoop.class));
cards.add(new SetCardInfo("Fanatical Strength", 159, Rarity.COMMON, mage.cards.f.FanaticalStrength.class));