Added early eventType check for ContinuousRuleModifying effects.

This commit is contained in:
LevelX2 2015-01-22 22:41:03 +01:00
parent 8ea8e77b88
commit dbffbad3cb
44 changed files with 343 additions and 188 deletions

View file

@ -38,7 +38,6 @@ import mage.constants.Outcome;
import mage.constants.PhaseStep;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
/**
@ -74,10 +73,15 @@ public class DontUntapInControllersUntapStepTargetEffect extends ContinuousRuleM
}
return null;
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.UNTAP;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (GameEvent.EventType.UNTAP.equals(event.getType()) && PhaseStep.UNTAP.equals(game.getTurn().getStepType())) {
if (PhaseStep.UNTAP.equals(game.getTurn().getStepType())) {
for (UUID targetId : targetPointer.getTargets(game, source)) {
if (event.getTargetId().equals(targetId)) {
Permanent permanent = game.getPermanent(targetId);