Added early eventType check for ContinuousRuleModifying effects.

This commit is contained in:
LevelX2 2015-01-22 22:41:03 +01:00
parent 8ea8e77b88
commit dbffbad3cb
44 changed files with 343 additions and 188 deletions

View file

@ -45,10 +45,14 @@ public class DontUntapInControllersUntapStepEnchantedEffect extends ContinuousRu
return null;
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.UNTAP;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (GameEvent.EventType.UNTAP.equals(event.getType()) && PhaseStep.UNTAP.equals(game.getTurn().getStepType())) {
if (PhaseStep.UNTAP.equals(game.getTurn().getStepType())) {
Permanent enchantment = game.getPermanent(source.getSourceId());
if (enchantment != null && enchantment.getAttachedTo() != null && event.getTargetId().equals(enchantment.getAttachedTo())) {
Permanent permanent = game.getPermanent(enchantment.getAttachedTo());