diff --git a/Mage.Sets/src/mage/cards/j/Junktown.java b/Mage.Sets/src/mage/cards/j/Junktown.java new file mode 100644 index 00000000000..5da17552e3b --- /dev/null +++ b/Mage.Sets/src/mage/cards/j/Junktown.java @@ -0,0 +1,45 @@ +package mage.cards.j; + +import mage.abilities.Ability; +import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.costs.common.SacrificeSourceCost; +import mage.abilities.costs.common.TapSourceCost; +import mage.abilities.costs.mana.ManaCostsImpl; +import mage.abilities.effects.common.CreateTokenEffect; +import mage.abilities.mana.ColorlessManaAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.game.permanent.token.JunkToken; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class Junktown extends CardImpl { + + public Junktown(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.LAND}, ""); + + // {T}: Add {C}. + this.addAbility(new ColorlessManaAbility()); + + // {4}{R}, {T}, Sacrifice Junktown: Create three Junk tokens. + Ability ability = new SimpleActivatedAbility( + new CreateTokenEffect(new JunkToken(), 3), new ManaCostsImpl<>("{4}{R}") + ); + ability.addCost(new TapSourceCost()); + ability.addCost(new SacrificeSourceCost()); + this.addAbility(ability); + } + + private Junktown(final Junktown card) { + super(card); + } + + @Override + public Junktown copy() { + return new Junktown(this); + } +} diff --git a/Mage.Sets/src/mage/sets/Fallout.java b/Mage.Sets/src/mage/sets/Fallout.java index 154b474618f..eed6b9edd3d 100644 --- a/Mage.Sets/src/mage/sets/Fallout.java +++ b/Mage.Sets/src/mage/sets/Fallout.java @@ -85,6 +85,7 @@ public final class Fallout extends ExpansionSet { cards.add(new SetCardInfo("Island", 319, Rarity.LAND, mage.cards.basiclands.Island.class, FULL_ART_BFZ_VARIOUS)); cards.add(new SetCardInfo("Isolated Chapel", 269, Rarity.RARE, mage.cards.i.IsolatedChapel.class)); cards.add(new SetCardInfo("Jungle Shrine", 270, Rarity.UNCOMMON, mage.cards.j.JungleShrine.class)); + cards.add(new SetCardInfo("Junktown", 150, Rarity.RARE, mage.cards.j.Junktown.class)); cards.add(new SetCardInfo("Keeper of the Accord", 164, Rarity.RARE, mage.cards.k.KeeperOfTheAccord.class)); cards.add(new SetCardInfo("Lethal Scheme", 185, Rarity.RARE, mage.cards.l.LethalScheme.class)); cards.add(new SetCardInfo("Liberty Prime, Recharged", 5, Rarity.MYTHIC, mage.cards.l.LibertyPrimeRecharged.class));