[OTC] Implement Sand Scout

This commit is contained in:
Susucre 2024-04-06 14:51:49 +02:00
parent 233e3f57c6
commit db9bf3662f
2 changed files with 66 additions and 0 deletions

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@ -0,0 +1,65 @@
package mage.cards.s;
import mage.MageInt;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.PutCardIntoGraveFromAnywhereAllTriggeredAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.OpponentControlsMoreCondition;
import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.TargetController;
import mage.filter.FilterCard;
import mage.filter.StaticFilters;
import mage.game.permanent.token.HazezonTamarSandWarriorToken;
import mage.target.common.TargetCardInLibrary;
import java.util.UUID;
/**
* @author Susucr
*/
public final class SandScout extends CardImpl {
private static final FilterCard filter = new FilterCard("a Desert card");
static {
filter.add(SubType.DESERT.getPredicate());
}
private static final Condition condition = new OpponentControlsMoreCondition(StaticFilters.FILTER_LAND);
public SandScout(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.SCOUT);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// When Sand Scout enters the battlefield, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
this.addAbility(new ConditionalInterveningIfTriggeredAbility(new EntersBattlefieldTriggeredAbility(
new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(filter), true)),
condition, "When {this} enters the battlefield, if an opponent controls more lands than you, " +
"search your library for a Desert card, put it onto the battlefield tapped, then shuffle."
));
// Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn.
this.addAbility(new PutCardIntoGraveFromAnywhereAllTriggeredAbility(
new CreateTokenEffect(new HazezonTamarSandWarriorToken()), false, StaticFilters.FILTER_CARD_LAND, TargetController.YOU
).setTriggersOnceEachTurn(true));
}
private SandScout(final SandScout card) {
super(card);
}
@Override
public SandScout copy() {
return new SandScout(this);
}
}

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@ -215,6 +215,7 @@ public final class OutlawsOfThunderJunctionCommander extends ExpansionSet {
cards.add(new SetCardInfo("Rugged Prairie", 314, Rarity.RARE, mage.cards.r.RuggedPrairie.class));
cards.add(new SetCardInfo("Rumbleweed", 32, Rarity.RARE, mage.cards.r.Rumbleweed.class));
cards.add(new SetCardInfo("Sage of the Beyond", 111, Rarity.RARE, mage.cards.s.SageOfTheBeyond.class));
cards.add(new SetCardInfo("Sand Scout", 11, Rarity.RARE, mage.cards.s.SandScout.class));
cards.add(new SetCardInfo("Satyr Wayfinder", 204, Rarity.COMMON, mage.cards.s.SatyrWayfinder.class));
cards.add(new SetCardInfo("Scaretiller", 266, Rarity.COMMON, mage.cards.s.Scaretiller.class));
cards.add(new SetCardInfo("Scattered Groves", 315, Rarity.RARE, mage.cards.s.ScatteredGroves.class));