Refactor: replaced sourceId by source and introduced source param in some methods;

This commit is contained in:
Oleg Agafonov 2020-12-12 20:23:19 +04:00
parent 2bb472607b
commit db239a1055
3205 changed files with 7080 additions and 6795 deletions

View file

@ -6,6 +6,7 @@ import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.TargetEvent;
import mage.players.Player;
import mage.target.TargetCard;
@ -56,12 +57,12 @@ public class TargetCardInHand extends TargetCard {
}
@Override
public Set<UUID> possibleTargets(UUID sourceId, UUID playerId, Game game) {
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = new HashSet<>();
Player player = game.getPlayer(playerId);
Player player = game.getPlayer(sourceControllerId);
if (player != null) {
for (Card card : player.getHand().getCards(filter, sourceId, playerId, game)) {
if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, playerId))) {
for (Card card : player.getHand().getCards(filter, sourceId, sourceControllerId, game)) {
if (sourceId == null || isNotTarget() || !game.replaceEvent(new TargetEvent(card, sourceId, sourceControllerId))) {
possibleTargets.add(card.getId());
}
}
@ -75,7 +76,7 @@ public class TargetCardInHand extends TargetCard {
Player player = game.getPlayer(sourceControllerId);
if (player != null) {
for (Card card : player.getHand().getCards(filter, sourceId, sourceControllerId, game)) {
if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
if (sourceId == null || isNotTarget() || !game.replaceEvent(new TargetEvent(card, sourceId, sourceControllerId))) {
possibleTargets++;
if (possibleTargets >= this.minNumberOfTargets) {
return true;

View file

@ -54,7 +54,7 @@ public class TargetCardInLibrary extends TargetCard {
}
@Override
public boolean choose(Outcome outcome, UUID playerId, UUID targetPlayerId, Game game) {
public boolean choose(Outcome outcome, UUID playerId, UUID targetPlayerId, Game game) { // TODO: wtf sourceId named as targetPlayerId?!
Player player = game.getPlayer(playerId);
Player targetPlayer = game.getPlayer(targetPlayerId);
if (targetPlayer == null) {

View file

@ -9,6 +9,7 @@ import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.TargetEvent;
import mage.players.Player;
import mage.target.TargetCard;
@ -100,7 +101,7 @@ public class TargetCardInOpponentsGraveyard extends TargetCard {
Player player = game.getPlayer(playerId);
if (player != null) {
for (Card card : player.getGraveyard().getCards(filter, sourceId, sourceControllerId, game)) {
if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
if (sourceId == null || isNotTarget() || !game.replaceEvent(new TargetEvent(card, sourceId, sourceControllerId))) {
possibleTargets++;
if (possibleTargets >= this.minNumberOfTargets) {
return true;
@ -125,7 +126,7 @@ public class TargetCardInOpponentsGraveyard extends TargetCard {
if (player != null) {
Set<UUID> targetsInThisGraveyeard = new HashSet<>();
for (Card card : player.getGraveyard().getCards(filter, sourceId, sourceControllerId, game)) {
if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
if (sourceId == null || isNotTarget() || !game.replaceEvent(new TargetEvent(card, sourceId, sourceControllerId))) {
targetsInThisGraveyeard.add(card.getId());
}
}

View file

@ -11,6 +11,7 @@ import mage.filter.FilterCard;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.TargetEvent;
import mage.players.Player;
import mage.target.TargetCard;
@ -76,7 +77,7 @@ public class TargetCardInYourGraveyard extends TargetCard {
Set<UUID> possibleTargets = new HashSet<>();
Player player = game.getPlayer(sourceControllerId);
for (Card card : player.getGraveyard().getCards(filter, sourceId, sourceControllerId, game)) {
if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
if (sourceId == null || isNotTarget() || !game.replaceEvent(new TargetEvent(card, sourceId, sourceControllerId))) {
possibleTargets.add(card.getId());
}
}
@ -116,7 +117,7 @@ public class TargetCardInYourGraveyard extends TargetCard {
}
int possibleTargets = 0;
for (Card card : player.getGraveyard().getCards(filter, sourceId, sourceControllerId, game)) {
if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
if (sourceId == null || isNotTarget() || !game.replaceEvent(new TargetEvent(card, sourceId, sourceControllerId))) {
possibleTargets++;
if (possibleTargets >= this.minNumberOfTargets) {
return true;