forked from External/mage
Refactor: replaced sourceId by source and introduced source param in some methods;
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3205 changed files with 7080 additions and 6795 deletions
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@ -27,7 +27,7 @@ public class CombatDamageStep extends Step {
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@Override
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public void priority(Game game, UUID activePlayerId, boolean resuming) {
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game.fireEvent(new GameEvent(EventType.COMBAT_DAMAGE_STEP_PRIORITY, null, null, activePlayerId));
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game.fireEvent(new GameEvent(GameEvent.EventType.COMBAT_DAMAGE_STEP_PRIORITY, null, null, activePlayerId));
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super.priority(game, activePlayerId, resuming);
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}
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