Refactor: replaced sourceId by source and introduced source param in some methods;

This commit is contained in:
Oleg Agafonov 2020-12-12 20:23:19 +04:00
parent 2bb472607b
commit db239a1055
3205 changed files with 7080 additions and 6795 deletions

View file

@ -27,13 +27,13 @@ public interface Token extends MageObject {
void addAbility(Ability ability);
boolean putOntoBattlefield(int amount, Game game, UUID sourceId, UUID controllerId);
boolean putOntoBattlefield(int amount, Game game, Ability source, UUID controllerId);
boolean putOntoBattlefield(int amount, Game game, UUID sourceId, UUID controllerId, boolean tapped, boolean attacking);
boolean putOntoBattlefield(int amount, Game game, Ability source, UUID controllerId, boolean tapped, boolean attacking);
boolean putOntoBattlefield(int amount, Game game, UUID sourceId, UUID controllerId, boolean tapped, boolean attacking, UUID attackedPlayer);
boolean putOntoBattlefield(int amount, Game game, Ability source, UUID controllerId, boolean tapped, boolean attacking, UUID attackedPlayer);
boolean putOntoBattlefield(int amount, Game game, UUID sourceId, UUID controllerId, boolean tapped, boolean attacking, UUID attackedPlayer, boolean created);
boolean putOntoBattlefield(int amount, Game game, Ability source, UUID controllerId, boolean tapped, boolean attacking, UUID attackedPlayer, boolean created);
void setPower(int power);