forked from External/mage
Refactor: replaced sourceId by source and introduced source param in some methods;
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3205 changed files with 7080 additions and 6795 deletions
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@ -97,8 +97,8 @@ class EternalizeEffect extends OneShotEffect {
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token.removePTCDA();
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token.getPower().modifyBaseValue(4);
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token.getToughness().modifyBaseValue(4);
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.ETERNALIZED_CREATURE, token.getId(), source.getSourceId(), controller.getId()));
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token.putOntoBattlefield(1, game, source.getSourceId(), controller.getId(), false, false, null);
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.ETERNALIZED_CREATURE, token.getId(), source, controller.getId()));
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token.putOntoBattlefield(1, game, source, controller.getId(), false, false, null);
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// Probably it makes sense to remove also the Eternalize ability (it's not shown on the token cards).
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// Also it can never get active or? But it's not mentioned in the reminder text.
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return true;
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