forked from External/mage
Refactor: replaced sourceId by source and introduced source param in some methods;
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parent
2bb472607b
commit
db239a1055
3205 changed files with 7080 additions and 6795 deletions
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@ -10,6 +10,7 @@ import mage.game.Game;
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import mage.game.events.DamageEvent;
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import mage.game.events.GameEvent;
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import mage.game.events.PreventDamageEvent;
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import mage.game.events.PreventedDamageEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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@ -79,18 +80,17 @@ public class PreventDamageToTargetMultiAmountEffect extends PreventionEffectImpl
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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int targetAmount = targetAmountMap.get(event.getTargetId());
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GameEvent preventEvent = new PreventDamageEvent(event.getTargetId(), source.getSourceId(), source.getControllerId(), event.getAmount(), ((DamageEvent) event).isCombatDamage());
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GameEvent preventEvent = new PreventDamageEvent(event.getTargetId(), source.getSourceId(), source, source.getControllerId(), event.getAmount(), ((DamageEvent) event).isCombatDamage());
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if (!game.replaceEvent(preventEvent)) {
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if (event.getAmount() >= targetAmount) {
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int damage = targetAmount;
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event.setAmount(event.getAmount() - targetAmount);
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targetAmountMap.remove(event.getTargetId());
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, event.getTargetId(), source.getSourceId(), source.getControllerId(), damage));
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game.fireEvent(new PreventedDamageEvent(event.getTargetId(), source.getSourceId(), source, source.getControllerId(), targetAmount));
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} else {
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int damage = event.getAmount();
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event.setAmount(0);
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targetAmountMap.put(event.getTargetId(), targetAmount -= damage);
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, event.getTargetId(), source.getSourceId(), source.getControllerId(), damage));
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targetAmountMap.put(event.getTargetId(), targetAmount - damage);
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game.fireEvent(new PreventedDamageEvent(event.getTargetId(), source.getSourceId(), source, source.getControllerId(), damage));
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}
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if (targetAmountMap.isEmpty()) {
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this.used = true;
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