Refactor: replaced sourceId by source and introduced source param in some methods;

This commit is contained in:
Oleg Agafonov 2020-12-12 20:23:19 +04:00
parent 2bb472607b
commit db239a1055
3205 changed files with 7080 additions and 6795 deletions

View file

@ -26,7 +26,7 @@ public class MistmeadowWitchEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getFirstTarget());
if (permanent != null) {
if (permanent.moveToExile(source.getSourceId(), "Mistmeadow Witch Exile", source.getSourceId(), game)) {
if (permanent.moveToExile(source.getSourceId(), "Mistmeadow Witch Exile", source, game)) {
//create delayed triggered ability
AtTheBeginOfNextEndStepDelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(new ReturnFromExileEffect(source.getSourceId(), Zone.BATTLEFIELD));
game.addDelayedTriggeredAbility(delayedAbility, source);