forked from External/mage
Refactor: replaced sourceId by source and introduced source param in some methods;
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3205 changed files with 7080 additions and 6795 deletions
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@ -43,7 +43,7 @@ public class LoseLifeTargetEffect extends OneShotEffect {
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for (UUID playerId : targetPointer.getTargets(game, source)) {
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Player player = game.getPlayer(playerId);
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if (player != null
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&& player.loseLife(amount.calculate(game, source, this), game, false) > 0) {
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&& player.loseLife(amount.calculate(game, source, this), game, source, false) > 0) {
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applied = true;
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}
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}
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