forked from External/mage
Refactor: replaced sourceId by source and introduced source param in some methods;
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3205 changed files with 7080 additions and 6795 deletions
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@ -51,7 +51,7 @@ public class LivingDeathEffect extends OneShotEffect {
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// Sacrifice all creatures
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for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, source.getControllerId(), game)) {
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permanent.sacrifice(source.getSourceId(), game);
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permanent.sacrifice(source, game);
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}
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game.getState().processAction(game);
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