Refactor: replaced sourceId by source and introduced source param in some methods;

This commit is contained in:
Oleg Agafonov 2020-12-12 20:23:19 +04:00
parent 2bb472607b
commit db239a1055
3205 changed files with 7080 additions and 6795 deletions

View file

@ -77,12 +77,12 @@ public class DamageEverythingEffect extends OneShotEffect {
int damage = amount.calculate(game, source, this);
List<Permanent> permanents = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game);
for (Permanent permanent : permanents) {
permanent.damage(damage, damageSource == null ? source.getSourceId() : damageSource, game, false, true);
permanent.damage(damage, damageSource == null ? source.getSourceId() : damageSource, source, game, false, true);
}
for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
player.damage(damage, damageSource == null ? source.getSourceId() : damageSource, game);
player.damage(damage, damageSource == null ? source.getSourceId() : damageSource, source, game);
}
}
return true;