forked from External/mage
Implement Seedtime
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1 changed files with 10 additions and 8 deletions
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@ -27,9 +27,6 @@
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*/
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package mage.cards.s;
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import java.util.List;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousRuleModifyingEffectImpl;
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@ -37,13 +34,18 @@ import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.turn.AddExtraTurnControllerEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.stack.Spell;
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import mage.players.Player;
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import mage.watchers.common.SpellsCastWatcher;
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import java.util.List;
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import java.util.UUID;
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/**
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*
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* @author ciaccona007
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@ -56,8 +58,10 @@ public class Seedtime extends CardImpl {
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// Cast Seedtime only during your turn.
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new CastOnlyDuringYourTurnEffect()));
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// Take an extra turn after this one if an opponent cast a blue spell this turn.
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this.getSpellAbility().addEffect(new SeedtimeEffect());
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this.getSpellAbility().addWatcher(new SpellsCastWatcher());
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}
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public Seedtime(final Seedtime card) {
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@ -128,10 +132,8 @@ class CastOnlyDuringYourTurnEffect extends ContinuousRuleModifyingEffectImpl {
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public boolean applies(GameEvent event, Ability source, Game game) {
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// has to return true, if the spell cannot be cast in the current phase / step
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UUID activePlayerId = game.getActivePlayerId();
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if (activePlayerId != null && event.getPlayerId().equals(source.getControllerId())) {
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if(source.getControllerId().equals(activePlayerId)) {
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if(activePlayerId != null && event.getSourceId().equals(source.getSourceId()) && !event.getPlayerId().equals(activePlayerId)) {
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return true;
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}
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}
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return false; // cast not prevented by this effect
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}
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