fix #11385 - triggers once per turn

even if another effect would cause additional triggers
This commit is contained in:
xenohedron 2023-11-03 20:41:39 -04:00
parent e8b94d566a
commit daecbe2071
3 changed files with 9 additions and 1 deletions

View file

@ -33,6 +33,8 @@ public interface TriggeredAbility extends Ability {
TriggeredAbility setTriggersOnceEachTurn(boolean triggersOnce);
boolean getTriggersOnceEachTurn();
TriggeredAbility setDoOnlyOnceEachTurn(boolean doOnlyOnce);
/**