forked from External/mage
Refactoring subtypes to make Maskwood Nexus work (ready for review) (#7432)
* removed and renamed SubTypeList * updated subtype test * refactored Changeling to be an ability that actually does something * moved isAllCreatureTypes into SubTypes class * renamed copyTo method to copyFrom * added removeAllCreatureTypes where usable * replaced some subtype methods * replaced some more subtype methods * replaced subtype mass add/remove methods * updated more subtype methods * fixed some errors * made common shared creature type predicate * refactored another card involving subtypes * Added usage of object attribute in subTypes's write operations; * Refactor: use same param styles in subtype methods * Refactor: simplified usage of copy appliers; * Refactor: fixed code usage in CopyApplier Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
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259 changed files with 1857 additions and 1922 deletions
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@ -16,8 +16,8 @@ public final class CamaridToken extends TokenImpl {
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this.getPower().modifyBaseValue(1);
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this.getToughness().modifyBaseValue(1);
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this.color.setBlue(true);
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this.getSubtype(null).add(SubType.CAMARID);
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this.addCardType(CardType.CREATURE);
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this.subtype.add(SubType.CAMARID);
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this.cardType.add(CardType.CREATURE);
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}
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public CamaridToken(final CamaridToken token) {
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