From da47f41682e2568a213898d34fe3ab197b56c25e Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Wed, 21 Oct 2015 17:11:35 +0200 Subject: [PATCH] * Tooth and Nail - Fixed that second mode did not put the selected creature cards to battlefield. --- Mage.Sets/src/mage/sets/modernmasters/ToothAndNail.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/sets/modernmasters/ToothAndNail.java b/Mage.Sets/src/mage/sets/modernmasters/ToothAndNail.java index 30762aeb3d7..478914ee117 100644 --- a/Mage.Sets/src/mage/sets/modernmasters/ToothAndNail.java +++ b/Mage.Sets/src/mage/sets/modernmasters/ToothAndNail.java @@ -102,7 +102,7 @@ class ToothAndNailPutCreatureOnBattlefieldEffect extends OneShotEffect { TargetCardInHand target = new TargetCardInHand(0, 2, new FilterCreatureCard("creature cards")); if (controller.choose(Outcome.PutCreatureInPlay, target, source.getSourceId(), game)) { - return controller.moveCards(new CardsImpl(getTargetPointer().getTargets(game, source)).getCards(game), + return controller.moveCards(new CardsImpl(target.getTargets()).getCards(game), Zone.BATTLEFIELD, source, game, true, false, false, null); } return false;