Some changes to manual mana pool handling.

This commit is contained in:
LevelX2 2014-05-27 08:37:16 +02:00
parent 5481841b9f
commit d9e4e99a0f
13 changed files with 33 additions and 24 deletions

View file

@ -475,11 +475,11 @@ public class GameController implements GameCallback {
});
}
public void sendPlayerManaType(UUID userId, final ManaType data) {
public void sendPlayerManaType(UUID userId, UUID playerId, final ManaType data) {
sendMessage(userId, new Command() {
@Override
public void execute(UUID playerId) {
getGameSession(playerId).sendPlayerManaType(data);
getGameSession(playerId).sendPlayerManaType(data, playerId);
}
});
}

View file

@ -85,9 +85,9 @@ public class GameManager {
}
}
public void sendPlayerManaType(UUID gameId, UUID userId, ManaType data) {
public void sendPlayerManaType(UUID gameId, UUID playerId, UUID userId, ManaType data) {
if (gameControllers.containsKey(gameId)) {
gameControllers.get(gameId).sendPlayerManaType(userId, data);
gameControllers.get(gameId).sendPlayerManaType(userId, playerId, data);
}
}

View file

@ -221,9 +221,9 @@ public class GameSession extends GameWatcher {
game.getPlayer(playerId).setResponseString(data);
}
public void sendPlayerManaType(ManaType manaType) {
public void sendPlayerManaType(ManaType manaType, UUID playerId) {
cancelTimeout();
game.getPlayer(playerId).setResponseManaType(manaType);
game.getPlayer(playerId).setResponseManaType(playerId, manaType);
}
public void sendPlayerBoolean(Boolean data) {