forked from External/mage
implement [PIP] Synth Eradicator
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111
Mage.Sets/src/mage/cards/s/SynthEradicator.java
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111
Mage.Sets/src/mage/cards/s/SynthEradicator.java
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package mage.cards.s;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.PayEnergyCost;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.effects.common.counter.GetEnergyCountersControllerEffect;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetAnyTarget;
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import mage.util.CardUtil;
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import java.util.UUID;
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/**
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* @author Susucr
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*/
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public final class SynthEradicator extends CardImpl {
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public SynthEradicator(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{2}{R}");
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this.subtype.add(SubType.SYNTH);
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this.subtype.add(SubType.SOLDIER);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// Haste
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this.addAbility(HasteAbility.getInstance());
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// Whenever Synth Eradicator attacks, exile the top card of your library. You may get {E}{E}. If you don't, you may play that card this turn.
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this.addAbility(new AttacksTriggeredAbility(new SynthEradicatorEffect()));
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// {T}, Pay {E}{E}{E}: Synth Eradicator deals 3 damage to any target.
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Ability ability = new SimpleActivatedAbility(new DamageTargetEffect(3), new TapSourceCost());
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ability.addCost(new PayEnergyCost(3));
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ability.addTarget(new TargetAnyTarget());
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this.addAbility(ability);
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}
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private SynthEradicator(final SynthEradicator card) {
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super(card);
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}
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@Override
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public SynthEradicator copy() {
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return new SynthEradicator(this);
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}
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}
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class SynthEradicatorEffect extends OneShotEffect {
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SynthEradicatorEffect() {
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super(Outcome.Benefit);
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staticText = "exile the top card of your library. You may get {E}{E}. "
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+ "If you don't, you may play that card this turn.";
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}
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private SynthEradicatorEffect(final SynthEradicatorEffect effect) {
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super(effect);
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}
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@Override
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public SynthEradicatorEffect copy() {
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return new SynthEradicatorEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller == null) {
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return false;
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}
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Card card = controller.getLibrary().getFromTop(game);
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String mainMessage = "You may get {E}{E}";
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String messageToPlay = "do nothing";
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boolean exiled = false;
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if (card != null) {
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controller.moveCardsToExile(card, source, game, true, null, "");
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if (game.getState().getZone(card.getId()) == Zone.EXILED) {
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mainMessage += ". If you don't, you may play " + card.getLogName() + " until end of turn.";
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messageToPlay = "you may play " + card.getName() + " until end of turn";
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exiled = true;
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}
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}
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boolean choice = controller.chooseUse(
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Outcome.Benefit, mainMessage, "",
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"get two energy counters", messageToPlay, source, game
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);
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if (choice) {
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new GetEnergyCountersControllerEffect(2)
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.apply(game, source);
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} else if (exiled) {
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CardUtil.makeCardPlayable(
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game, source, card, false, Duration.EndOfTurn, false
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);
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}
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return true;
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}
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}
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@ -311,6 +311,7 @@ public final class Fallout extends ExpansionSet {
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cards.add(new SetCardInfo("Swamp", 321, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Swiftfoot Boots", 242, Rarity.UNCOMMON, mage.cards.s.SwiftfootBoots.class));
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cards.add(new SetCardInfo("Swords to Plowshares", 173, Rarity.UNCOMMON, mage.cards.s.SwordsToPlowshares.class));
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cards.add(new SetCardInfo("Synth Eradicator", 67, Rarity.RARE, mage.cards.s.SynthEradicator.class));
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cards.add(new SetCardInfo("T-45 Power Armor", 145, Rarity.RARE, mage.cards.t.T45PowerArmor.class));
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cards.add(new SetCardInfo("Tainted Field", 298, Rarity.UNCOMMON, mage.cards.t.TaintedField.class));
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cards.add(new SetCardInfo("Tainted Isle", 299, Rarity.UNCOMMON, mage.cards.t.TaintedIsle.class));
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