Continuing implementation of Planechase.

This commit is contained in:
spjspj 2018-04-13 01:20:10 +10:00
parent 3e092c2211
commit d97a3ebf04
8 changed files with 363 additions and 6 deletions

View file

@ -525,6 +525,7 @@ public class CardView extends SimpleCardView {
this.mageObjectType = MageObjectType.PLANE;
Plane plane = (Plane) object;
this.rarity = Rarity.SPECIAL;
this.frameStyle = FrameStyle.M15_NORMAL;
// Display in landscape/rotated/on its side
this.rotate = true;
this.rules = plane.getAbilities().getRules(plane.getName());
@ -568,13 +569,13 @@ public class CardView extends SimpleCardView {
this(true);
this.gameObject = true;
this.id = plane.getId();
this.mageObjectType = MageObjectType.EMBLEM;
this.mageObjectType = MageObjectType.PLANE;
this.name = plane.getName();
this.displayName = name;
this.rules = plane.getRules();
// Display the plane in landscape (similar to Fused cards)
this.rotate = true;
this.frameStyle = FrameStyle.MPRP_FULL_ART_BASIC;
this.frameStyle = FrameStyle.M15_NORMAL;
this.expansionSetCode = plane.getExpansionSetCode();
this.rarity = Rarity.COMMON;
}