forked from External/mage
Continuing implementation of Planechase.
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parent
3e092c2211
commit
d97a3ebf04
8 changed files with 363 additions and 6 deletions
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@ -123,7 +123,7 @@ class AgyremEffect extends OneShotEffect {
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Effect effect = new ReturnToBattlefieldUnderOwnerControlTargetEffect();
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effect.setTargetPointer(new FixedTarget(card.getId(), card.getZoneChangeCounter(game)));
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effect.setText("return that card to the battlefield under its owner's control at the beginning of the next end step");
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game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(Zone.BATTLEFIELD, effect, TargetController.ANY), source);
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game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(effect, TargetController.ANY), source);
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return true;
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}
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return false;
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@ -153,7 +153,7 @@ class AgyremEffect2 extends OneShotEffect {
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Effect effect = new ReturnFromGraveyardToHandTargetEffect();
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effect.setTargetPointer(new FixedTarget(card.getId(), card.getZoneChangeCounter(game)));
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effect.setText("return it to its owner's hand at the beginning of the next end step");
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game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(Zone.HAND, effect, TargetController.ANY), source);
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game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(effect, TargetController.ANY), source);
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return true;
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}
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return false;
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