Equals should be compared with == but not equals()

This commit is contained in:
vraskulin 2017-03-22 14:50:46 +03:00
parent 1f9b51d833
commit d93061c0bc
175 changed files with 348 additions and 344 deletions

View file

@ -63,7 +63,7 @@ public class TargetActivatedAbility extends TargetObject {
return false;
}
StackObject stackObject = game.getStack().getStackObject(id);
return stackObject != null && stackObject.getStackAbility() != null && stackObject.getStackAbility().getAbilityType().equals(AbilityType.ACTIVATED);
return stackObject != null && stackObject.getStackAbility() != null && stackObject.getStackAbility().getAbilityType() == AbilityType.ACTIVATED;
}
@Override
@ -92,7 +92,7 @@ public class TargetActivatedAbility extends TargetObject {
public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = new HashSet<>();
for (StackObject stackObject : game.getStack()) {
if (stackObject.getStackAbility().getAbilityType().equals(AbilityType.ACTIVATED) && game.getState().getPlayersInRange(sourceControllerId, game).contains(stackObject.getStackAbility().getControllerId())) {
if (stackObject.getStackAbility().getAbilityType() == AbilityType.ACTIVATED && game.getState().getPlayersInRange(sourceControllerId, game).contains(stackObject.getStackAbility().getControllerId())) {
possibleTargets.add(stackObject.getStackAbility().getId());
}
}