forked from External/mage
[SPM] Implement The Soul Stone (#13936)
* [SPM] Implement The Soul Stone * update to use permanent designation instead of game state * update The Soul Stone according to release notes * infinity ability is no longer on the card unless harnessed, which is only on the battlefield * fix text on soul stone conditional ability * update The Soul Stone * create common effects for future Infinity cards
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67
Mage.Sets/src/mage/cards/t/TheSoulStone.java
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67
Mage.Sets/src/mage/cards/t/TheSoulStone.java
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@ -0,0 +1,67 @@
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package mage.cards.t;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.ExileTargetCost;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.common.HarnessSourceEffect;
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import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect;
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import mage.abilities.effects.common.continuous.GainHarnessedAbilitySourceEffect;
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import mage.abilities.keyword.IndestructibleAbility;
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import mage.abilities.mana.BlackManaAbility;
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import mage.abilities.triggers.BeginningOfUpkeepTriggeredAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.filter.StaticFilters;
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import mage.target.common.TargetCardInYourGraveyard;
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import mage.target.common.TargetControlledPermanent;
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import java.util.UUID;
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/**
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*
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* @author Jmlundeen
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*/
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public final class TheSoulStone extends CardImpl {
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public TheSoulStone(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{1}{B}");
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this.supertype.add(SuperType.LEGENDARY);
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this.subtype.add(SubType.INFINITY);
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this.subtype.add(SubType.STONE);
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// Indestructible
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this.addAbility(IndestructibleAbility.getInstance());
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// {T}: Add {B}.
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this.addAbility(new BlackManaAbility());
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// {6}{B}, {T}, Exile a creature you control: Harness The Soul Stone.
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Ability ability = new SimpleActivatedAbility(new HarnessSourceEffect(), new ManaCostsImpl<>("{6}{B}"));
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ability.addCost(new TapSourceCost());
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ability.addCost(new ExileTargetCost(new TargetControlledPermanent(StaticFilters.FILTER_CONTROLLED_A_CREATURE)));
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this.addAbility(ability);
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// ∞ -- At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
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Ability soulStoneAbility = new BeginningOfUpkeepTriggeredAbility(new ReturnFromGraveyardToBattlefieldTargetEffect());
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soulStoneAbility.addTarget(new TargetCardInYourGraveyard(StaticFilters.FILTER_CARD_CREATURE_YOUR_GRAVEYARD));
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this.addAbility(new SimpleStaticAbility(
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new GainHarnessedAbilitySourceEffect(soulStoneAbility))
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);
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}
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private TheSoulStone(final TheSoulStone card) {
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super(card);
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}
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@Override
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public TheSoulStone copy() {
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return new TheSoulStone(this);
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}
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}
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@ -275,6 +275,9 @@ public final class MarvelsSpiderMan extends ExpansionSet {
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cards.add(new SetCardInfo("The Clone Saga", 28, Rarity.RARE, mage.cards.t.TheCloneSaga.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("The Death of Gwen Stacy", 223, Rarity.RARE, mage.cards.t.TheDeathOfGwenStacy.class, FULL_ART_USE_VARIOUS));
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cards.add(new SetCardInfo("The Death of Gwen Stacy", 54, Rarity.RARE, mage.cards.t.TheDeathOfGwenStacy.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("The Soul Stone", 242, Rarity.MYTHIC, mage.cards.t.TheSoulStone.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("The Soul Stone", 243, Rarity.MYTHIC, mage.cards.t.TheSoulStone.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("The Soul Stone", 66, Rarity.MYTHIC, mage.cards.t.TheSoulStone.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("The Spot's Portal", 68, Rarity.UNCOMMON, mage.cards.t.TheSpotsPortal.class));
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cards.add(new SetCardInfo("The Spot, Living Portal", 153, Rarity.RARE, mage.cards.t.TheSpotLivingPortal.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("The Spot, Living Portal", 231, Rarity.RARE, mage.cards.t.TheSpotLivingPortal.class, NON_FULL_USE_VARIOUS));
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@ -0,0 +1,121 @@
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package org.mage.test.cards.single.spm;
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import mage.abilities.triggers.BeginningOfUpkeepTriggeredAbility;
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import mage.cards.Card;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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import java.util.ArrayList;
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import java.util.List;
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import static org.junit.Assert.assertTrue;
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/**
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*
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* @author Jmlundeen
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*/
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public class TheSoulStoneTest extends CardTestPlayerBase {
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/*
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The Soul Stone
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{1}{B}
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Legendary Artifact - Infinity Stone
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Indestructible
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{T}: Add {B}.
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{6}{B}, {T}, Exile a creature you control: Harness The Soul Stone.
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∞ -- At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
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*/
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private static final String theSoulStone = "The Soul Stone";
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/*
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Bear Cub
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{1}{G}
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Creature - Bear
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2/2
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*/
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private static final String bearCub = "Bear Cub";
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/*
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Teferi's Time Twist
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{1}{U}
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Instant
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Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.
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*/
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private static final String teferisTimeTwist = "Teferi's Time Twist";
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@Test
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public void testTheSoulStone() {
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setStrictChooseMode(true);
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addCard(Zone.BATTLEFIELD, playerA, theSoulStone);
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addCard(Zone.BATTLEFIELD, playerA, bearCub);
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addCard(Zone.GRAVEYARD, playerA, bearCub);
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 7);
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{6}{B}, {T}");
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setChoice(playerA, bearCub); // exile as cost
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addTarget(playerA, bearCub); // return to battlefield
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setStopAt(3, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, bearCub, 1);
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assertExileCount(playerA, bearCub, 1);
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// doesn't have ability if blinked
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assertAbilityCount(playerA, theSoulStone, BeginningOfUpkeepTriggeredAbility.class, 1);
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}
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@Test
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public void testBlinkSoulStone() {
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setStrictChooseMode(true);
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addCard(Zone.BATTLEFIELD, playerA, theSoulStone);
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addCard(Zone.BATTLEFIELD, playerA, bearCub);
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addCard(Zone.GRAVEYARD, playerA, bearCub);
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addCard(Zone.HAND, playerA, teferisTimeTwist);
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 7);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 4);
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{6}{B}, {T}");
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setChoice(playerA, bearCub);
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castSpell(2, PhaseStep.POSTCOMBAT_MAIN, playerA, teferisTimeTwist, theSoulStone);
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setStopAt(3, PhaseStep.END_TURN);
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execute();
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assertExileCount(playerA, bearCub, 1);
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assertPermanentCount(playerA, bearCub, 0);
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assertGraveyardCount(playerA, bearCub, 1);
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// doesn't have ability if blinked
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assertAbilityCount(playerA, theSoulStone, BeginningOfUpkeepTriggeredAbility.class, 0);
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}
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@Test
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public void testSoulStoneHasNoInfinityAbility() {
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setStrictChooseMode(true);
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removeAllCardsFromLibrary(playerA);
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addCard(Zone.HAND, playerA, theSoulStone);
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addCard(Zone.LIBRARY, playerA, theSoulStone);
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addCard(Zone.GRAVEYARD, playerA, theSoulStone);
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addCard(Zone.EXILED, playerA, theSoulStone);
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setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
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execute();
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List<Card> cards = new ArrayList<>(getHandCards(playerA));
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cards.addAll(getLibraryCards(playerA));
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cards.addAll(getGraveCards(playerA));
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cards.addAll(getExiledCards(playerA));
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cards.forEach(card -> {
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if (card.getName().equals(theSoulStone)) {
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assertTrue("Should not have Infinity ability", !card.getAbilities(currentGame).containsClass(BeginningOfUpkeepTriggeredAbility.class));
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}
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});
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}
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}
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@ -0,0 +1,25 @@
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package mage.abilities.condition.common;
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import mage.abilities.Ability;
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import mage.abilities.condition.Condition;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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* @author Jmlundee
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*/
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public enum SourceHarnessedCondition implements Condition {
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instance;
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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return permanent != null && permanent.isHarnessed();
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}
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@Override
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public String toString() {
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return "{this} is harnessed";
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}
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}
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@ -0,0 +1,37 @@
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package mage.abilities.effects.common;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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* @author Jmlundeen
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*/
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public class HarnessSourceEffect extends OneShotEffect {
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public HarnessSourceEffect() {
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super(Outcome.AIDontUseIt);
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staticText = "Harness {this}. <i>(Once harnessed, its ∞ ability is active.)<i>";
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}
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protected HarnessSourceEffect(final HarnessSourceEffect effect) {
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super(effect);
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}
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@Override
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public HarnessSourceEffect copy() {
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return new HarnessSourceEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = source.getSourcePermanentIfItStillExists(game);
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if (permanent == null) {
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return false;
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}
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permanent.setHarnessed(true);
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return true;
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}
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}
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@ -0,0 +1,58 @@
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package mage.abilities.effects.common.continuous;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.Effect;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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* @author Jmlundeen
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*/
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public class GainHarnessedAbilitySourceEffect extends ContinuousEffectImpl {
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private final Ability ability;
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public GainHarnessedAbilitySourceEffect(Effect effect) {
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this(new SimpleStaticAbility(effect));
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}
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public GainHarnessedAbilitySourceEffect(Ability ability) {
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super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
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staticText = ability.getRule();
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this.ability = ability;
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this.ability.setRuleVisible(false);
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generateGainAbilityDependencies(ability, null);
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}
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private GainHarnessedAbilitySourceEffect(final GainHarnessedAbilitySourceEffect effect) {
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super(effect);
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this.ability = effect.ability;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = source.getSourcePermanentIfItStillExists(game);
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if (permanent == null || !permanent.isHarnessed()) {
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return false;
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}
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permanent.addAbility(ability, source.getSourceId(), game);
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return true;
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}
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@Override
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public GainHarnessedAbilitySourceEffect copy() {
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return new GainHarnessedAbilitySourceEffect(this);
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}
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@Override
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public String getText(Mode mode) {
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return "∞ — " + super.getText(mode);
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}
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}
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@ -470,6 +470,10 @@ public interface Permanent extends Card, Controllable {
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boolean solve(Game game, Ability source);
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boolean isHarnessed();
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void setHarnessed(boolean value);
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@Override
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Permanent copy();
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@ -72,6 +72,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
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protected boolean monstrous;
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protected boolean renowned;
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protected boolean suspected;
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protected boolean harnessed = false;
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protected boolean manifested = false;
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protected boolean cloaked = false;
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protected boolean morphed = false;
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@ -176,6 +177,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
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this.monstrous = permanent.monstrous;
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this.renowned = permanent.renowned;
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this.suspected = permanent.suspected;
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this.harnessed = permanent.harnessed;
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this.ringBearerFlag = permanent.ringBearerFlag;
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this.classLevel = permanent.classLevel;
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this.goadingPlayers.addAll(permanent.goadingPlayers);
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@ -2004,6 +2006,16 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
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return true;
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}
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@Override
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public boolean isHarnessed() {
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return this.harnessed;
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}
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@Override
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public void setHarnessed(boolean value) {
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this.harnessed = value;
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}
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@Override
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public boolean fight(Permanent fightTarget, Ability source, Game game) {
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return this.fight(fightTarget, source, game, true);
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