forked from External/mage
* Dark Dabbling - Fixed wrong regenerate handling.
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1 changed files with 4 additions and 1 deletions
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@ -41,6 +41,7 @@ import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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@ -91,7 +92,9 @@ class DarkDabblingEffect extends OneShotEffect {
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if (SpellMasteryCondition.getInstance().apply(game, source)) {
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), source.getControllerId(), game)) {
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if (!permanent.getId().equals(getTargetPointer().getFirst(game, source))) {
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permanent.regenerate(source.getSourceId(), game);
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RegenerateTargetEffect regenEffect = new RegenerateTargetEffect();
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regenEffect.setTargetPointer(new FixedTarget(permanent.getId()));
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game.addEffect(regenEffect, source);
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}
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}
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}
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