forked from External/mage
(WIP) [SNC] Implemented Ob Nixilis, the Adversary (#8838)
* [SNC] Implemented Ob Nixilis, the Adversary * Allow starting loyalty to be changed on the stack Co-authored-by: Evan Kranzler <theelk801@gmail.com>
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4 changed files with 233 additions and 1 deletions
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@ -62,6 +62,7 @@ public class Spell extends StackObjectImpl implements Card {
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private boolean countered;
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private boolean resolving = false;
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private UUID commandedBy = null; // for Word of Command
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private int startingLoyalty;
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private ActivationManaAbilityStep currentActivatingManaAbilitiesStep = ActivationManaAbilityStep.BEFORE;
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@ -78,6 +79,7 @@ public class Spell extends StackObjectImpl implements Card {
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this.color = affectedCard.getColor(null).copy();
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this.frameColor = affectedCard.getFrameColor(null).copy();
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this.frameStyle = affectedCard.getFrameStyle();
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this.startingLoyalty = affectedCard.getStartingLoyalty();
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this.id = ability.getId();
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this.zoneChangeCounter = affectedCard.getZoneChangeCounter(game); // sync card's ZCC with spell (copy spell settings)
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this.ability = ability;
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@ -131,6 +133,7 @@ public class Spell extends StackObjectImpl implements Card {
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this.currentActivatingManaAbilitiesStep = spell.currentActivatingManaAbilitiesStep;
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this.targetChanged = spell.targetChanged;
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this.startingLoyalty = spell.startingLoyalty;
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}
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public boolean activate(Game game, boolean noMana) {
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@ -654,11 +657,12 @@ public class Spell extends StackObjectImpl implements Card {
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@Override
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public int getStartingLoyalty() {
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return card.getStartingLoyalty();
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return this.startingLoyalty;
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}
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@Override
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public void setStartingLoyalty(int startingLoyalty) {
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this.startingLoyalty = startingLoyalty;
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}
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@Override
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