forked from External/mage
Implement Villainous Choice mechanic (#11304)
* [WHO] Implement Great Intelligence's Plan * [WHO] Implement The Valeyard * add comment for villainous choice event
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@ -508,6 +508,14 @@ public class GameEvent implements Serializable {
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REMOVED_FROM_COMBAT, // targetId id of permanent removed from combat
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FORETOLD, // targetId id of card foretold
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FORETELL, // targetId id of card foretell playerId id of the controller
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/* villainous choice
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targetId player making the choice
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sourceId sourceId of the ability forcing the choice
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playerId controller of the ability forcing the choice
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amount numner of times choice is repeated
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flag not used for this event
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*/
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FACE_VILLAINOUS_CHOICE,
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//custom events
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CUSTOM_EVENT
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}
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