forked from External/mage
Introduce new batch event for life lost for a specific player (#13071)
* Introduce new batch event for life lost for a specific player closes #12202, fix #10805 * implement [DSC] Valgavoth, Harrower of Souls * text fixes
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28 changed files with 693 additions and 707 deletions
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package mage.abilities.common;
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import mage.abilities.BatchTriggeredAbility;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.dynamicvalue.common.SavedLifeLossValue;
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import mage.abilities.effects.Effect;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.LifeLostEvent;
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import mage.target.targetpointer.FixedTarget;
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import java.util.UUID;
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/**
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* @author Susucr
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*/
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public class LoseLifeTriggeredAbility extends TriggeredAbilityImpl implements BatchTriggeredAbility<LifeLostEvent> {
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protected final TargetController targetController;
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private final boolean setTargetPointer;
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public LoseLifeTriggeredAbility(Effect effect) {
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this(effect, TargetController.YOU, false, false);
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}
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public LoseLifeTriggeredAbility(Effect effect, TargetController targetController, boolean optional, boolean setTargetPointer) {
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super(Zone.BATTLEFIELD, effect, optional);
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this.targetController = targetController;
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this.setTargetPointer = setTargetPointer;
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setTriggerPhrase(generateTriggerPhrase());
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}
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protected LoseLifeTriggeredAbility(final LoseLifeTriggeredAbility ability) {
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super(ability);
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this.targetController = ability.targetController;
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this.setTargetPointer = ability.setTargetPointer;
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}
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@Override
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public LoseLifeTriggeredAbility copy() {
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return new LoseLifeTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.LOST_LIFE_BATCH_FOR_ONE_PLAYER;
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}
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private boolean filterPlayer(UUID playerId, Game game) {
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switch (targetController) {
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case YOU:
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return isControlledBy(playerId);
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case OPPONENT:
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return game.getOpponents(getControllerId()).contains(playerId);
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default:
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throw new IllegalArgumentException("Wrong code usage: not supported targetController: " + targetController);
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}
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (!filterPlayer(event.getTargetId(), game)) {
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return false;
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}
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// if target id matches, all events in the batch are relevant
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this.getEffects().setValue(SavedLifeLossValue.getValueKey(), event.getAmount());
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if (setTargetPointer) {
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this.getEffects().setTargetPointer(new FixedTarget(event.getTargetId()));
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}
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return true;
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}
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protected String generateTriggerPhrase() {
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switch (targetController) {
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case YOU:
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return "Whenever you lose life, ";
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case OPPONENT:
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return "Whenever an opponent loses life, ";
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default:
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throw new IllegalArgumentException("Wrong code usage: not supported targetController: " + targetController);
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}
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}
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}
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