Introduce new batch event for life lost for a specific player (#13071)

* Introduce new batch event for life lost for a specific player

closes #12202, fix #10805

* implement [DSC] Valgavoth, Harrower of Souls

* text fixes
This commit is contained in:
xenohedron 2024-11-19 23:41:34 -05:00 committed by GitHub
parent 95e986dee7
commit d6cf207a8b
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GPG key ID: B5690EEEBB952194
28 changed files with 693 additions and 707 deletions

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@ -28,12 +28,12 @@ public class GainLoseLifeYourTurnTriggeredAbility extends TriggeredAbilityImpl {
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.GAINED_LIFE
|| event.getType() == GameEvent.EventType.LOST_LIFE;
|| event.getType() == GameEvent.EventType.LOST_LIFE_BATCH_FOR_ONE_PLAYER;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
return isControlledBy(game.getActivePlayerId())
&& isControlledBy(event.getPlayerId());
&& isControlledBy(event.getTargetId());
}
}

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@ -0,0 +1,51 @@
package mage.abilities.common;
import mage.abilities.effects.Effect;
import mage.constants.TargetController;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.watchers.common.LifeLostThisTurnWatcher;
/**
* @author Susucr
*/
public class LoseLifeFirstTimeEachTurnTriggeredAbility extends LoseLifeTriggeredAbility {
public LoseLifeFirstTimeEachTurnTriggeredAbility(Effect effect) {
this(effect, TargetController.YOU, false, false);
}
public LoseLifeFirstTimeEachTurnTriggeredAbility(Effect effect, TargetController targetController, boolean optional, boolean setTargetPointer) {
super(effect, targetController, optional, setTargetPointer);
addWatcher(new LifeLostThisTurnWatcher());
}
protected LoseLifeFirstTimeEachTurnTriggeredAbility(final LoseLifeFirstTimeEachTurnTriggeredAbility ability) {
super(ability);
}
@Override
public LoseLifeFirstTimeEachTurnTriggeredAbility copy() {
return new LoseLifeFirstTimeEachTurnTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
LifeLostThisTurnWatcher watcher = game.getState().getWatcher(LifeLostThisTurnWatcher.class);
return watcher != null
&& watcher.timesLostLifeThisTurn(event.getTargetId()) <= 1
&& super.checkTrigger(event, game);
}
@Override
protected String generateTriggerPhrase() {
switch (targetController) {
case YOU:
return "Whenever you lose life for the first time each turn, ";
case OPPONENT:
return "Whenever an opponent loses life for the first time each turn, ";
default:
throw new IllegalArgumentException("Wrong code usage: not supported targetController: " + targetController);
}
}
}

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@ -0,0 +1,85 @@
package mage.abilities.common;
import mage.abilities.BatchTriggeredAbility;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.dynamicvalue.common.SavedLifeLossValue;
import mage.abilities.effects.Effect;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.LifeLostEvent;
import mage.target.targetpointer.FixedTarget;
import java.util.UUID;
/**
* @author Susucr
*/
public class LoseLifeTriggeredAbility extends TriggeredAbilityImpl implements BatchTriggeredAbility<LifeLostEvent> {
protected final TargetController targetController;
private final boolean setTargetPointer;
public LoseLifeTriggeredAbility(Effect effect) {
this(effect, TargetController.YOU, false, false);
}
public LoseLifeTriggeredAbility(Effect effect, TargetController targetController, boolean optional, boolean setTargetPointer) {
super(Zone.BATTLEFIELD, effect, optional);
this.targetController = targetController;
this.setTargetPointer = setTargetPointer;
setTriggerPhrase(generateTriggerPhrase());
}
protected LoseLifeTriggeredAbility(final LoseLifeTriggeredAbility ability) {
super(ability);
this.targetController = ability.targetController;
this.setTargetPointer = ability.setTargetPointer;
}
@Override
public LoseLifeTriggeredAbility copy() {
return new LoseLifeTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.LOST_LIFE_BATCH_FOR_ONE_PLAYER;
}
private boolean filterPlayer(UUID playerId, Game game) {
switch (targetController) {
case YOU:
return isControlledBy(playerId);
case OPPONENT:
return game.getOpponents(getControllerId()).contains(playerId);
default:
throw new IllegalArgumentException("Wrong code usage: not supported targetController: " + targetController);
}
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (!filterPlayer(event.getTargetId(), game)) {
return false;
}
// if target id matches, all events in the batch are relevant
this.getEffects().setValue(SavedLifeLossValue.getValueKey(), event.getAmount());
if (setTargetPointer) {
this.getEffects().setTargetPointer(new FixedTarget(event.getTargetId()));
}
return true;
}
protected String generateTriggerPhrase() {
switch (targetController) {
case YOU:
return "Whenever you lose life, ";
case OPPONENT:
return "Whenever an opponent loses life, ";
default:
throw new IllegalArgumentException("Wrong code usage: not supported targetController: " + targetController);
}
}
}