rework PhantomReplacementEffect used by 7 Phantom cards (#12189)

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Susucre 2024-04-27 17:34:59 +02:00 committed by GitHub
parent 6193c9aee6
commit d645facdc0
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GPG key ID: B5690EEEBB952194
15 changed files with 366 additions and 62 deletions

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@ -1,13 +1,13 @@
package mage.game.turn;
import java.util.UUID;
import mage.constants.PhaseStep;
import mage.game.Game;
import mage.game.combat.CombatGroup;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import java.util.UUID;
/**
* @author BetaSteward_at_googlemail.com
*/
@ -65,6 +65,9 @@ public class CombatDamageStep extends Step {
for (CombatGroup group : game.getCombat().getBlockingGroups()) {
group.applyDamage(game);
}
// Even if no damage was dealt, some watchers need a reset. For instance PhantomPreventionWatcher.
game.getState().addBatchDamageCouldHaveBeenFired(true, game);
// Must fire damage batch events now, before SBA (https://github.com/magefree/mage/issues/9129)
game.getState().handleSimultaneousEvent(game);
}