forked from External/mage
refactor: simpler processAction syntax (#12458)
* game.processAction() instead of game.getState().processAction(game) * add simpler method name and docs * find/replace to new method * remove old method * deprecate applyEffects
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163 changed files with 218 additions and 217 deletions
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@ -136,7 +136,7 @@ class MadnessReplacementEffect extends ReplacementEffectImpl {
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}
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// needed to add Madness ability to cards (e.g. by Falkenrath Gorger)
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game.getState().processAction(game);
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game.processAction();
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GameEvent gameEvent = new MadnessCardExiledEvent(card.getId(), source, controller.getId());
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game.fireEvent(gameEvent);
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