refactor: simpler processAction syntax (#12458)

* game.processAction() instead of game.getState().processAction(game)

* add simpler method name and docs

* find/replace to new method

* remove old method

* deprecate applyEffects
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xenohedron 2024-06-11 22:55:43 -04:00 committed by GitHub
parent e2b1d980b6
commit d61de05eb8
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163 changed files with 218 additions and 217 deletions

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@ -136,7 +136,7 @@ class MadnessReplacementEffect extends ReplacementEffectImpl {
}
// needed to add Madness ability to cards (e.g. by Falkenrath Gorger)
game.getState().processAction(game);
game.processAction();
GameEvent gameEvent = new MadnessCardExiledEvent(card.getId(), source, controller.getId());
game.fireEvent(gameEvent);