forked from External/mage
[SPM] update spoiler
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1 changed files with 10 additions and 3 deletions
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@ -59853,12 +59853,14 @@ Web Up|Marvel's Spider-Man|21|C|{2}{W}|Enchantment|||When this enchantment enter
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Web-Shooters|Marvel's Spider-Man|22|U|{1}{W}|Artifact - Equipment|||Equipped creature gets +1/+1 and has reach and "Whenever this creature attacks, tap target creature an opponent controls."$Equip {2}|
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Web-Shooters|Marvel's Spider-Man|22|U|{1}{W}|Artifact - Equipment|||Equipped creature gets +1/+1 and has reach and "Whenever this creature attacks, tap target creature an opponent controls."$Equip {2}|
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Wild Pack Squad|Marvel's Spider-Man|23|C|{2}{W}|Creature - Human Mercenary|2|3|At the beginning of combat on your turn, up to one target creature gains first strike and vigilance until end of turn.|
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Wild Pack Squad|Marvel's Spider-Man|23|C|{2}{W}|Creature - Human Mercenary|2|3|At the beginning of combat on your turn, up to one target creature gains first strike and vigilance until end of turn.|
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With Great Power...|Marvel's Spider-Man|24|R|{3}{W}|Enchantment - Aura|||Enchant creature you control$Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.$All damage that would be dealt to you is dealt to enchanted creature instead.|
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With Great Power...|Marvel's Spider-Man|24|R|{3}{W}|Enchantment - Aura|||Enchant creature you control$Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.$All damage that would be dealt to you is dealt to enchanted creature instead.|
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Amazing Acrobatics|Marvel's Spider-Man|25|C|{1}{U}{U}|Instant|||Choose one or both --$* Counter target spell.$* Tap one or two target creatures.|
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Beetle, Legacy Criminal|Marvel's Spider-Man|26|C|{3}{U}|Legendary Creature - Human Rogue Villain|3|3|Flying${1}{U}, Exile this card from your graveyard: Put a +1/+1 counter on target creature. It gains flying until end of turn. Activate only as a sorcery.|
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Beetle, Legacy Criminal|Marvel's Spider-Man|26|C|{3}{U}|Legendary Creature - Human Rogue Villain|3|3|Flying${1}{U}, Exile this card from your graveyard: Put a +1/+1 counter on target creature. It gains flying until end of turn. Activate only as a sorcery.|
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Chameleon, Master of Disguise|Marvel's Spider-Man|27|U|{3}{U}|Legendary Creature - Human Shapeshifter Villain|2|3|You may have Chameleon enter as a copy of a creature you control, except his name is Chameleon, Master of Disguise.$Mayhem {2}{U}|
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Chameleon, Master of Disguise|Marvel's Spider-Man|27|U|{3}{U}|Legendary Creature - Human Shapeshifter Villain|2|3|You may have Chameleon enter as a copy of a creature you control, except his name is Chameleon, Master of Disguise.$Mayhem {2}{U}|
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The Clone Saga|Marvel's Spider-Man|28|R|{3}{U}|Enchantment - Saga|||(As this Saga enters step, add a lore counter. Sacrifice after III.)$I -- Surveil 3.$II -- When you next cast a creature spell this turn, copy it, except the copy isn't legendary.$III -- Choose a card name. Whenever a creature with the chosen name deals combat damage to a player this turn, draw a card.|
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The Clone Saga|Marvel's Spider-Man|28|R|{3}{U}|Enchantment - Saga|||(As this Saga enters step, add a lore counter. Sacrifice after III.)$I -- Surveil 3.$II -- When you next cast a creature spell this turn, copy it, except the copy isn't legendary.$III -- Choose a card name. Whenever a creature with the chosen name deals combat damage to a player this turn, draw a card.|
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Doc Ock, Sinister Scientist|Marvel's Spider-Man|29|C|{4}{U}|Legendary Creature - Human Scientist Villain|4|5|As long as there are eight or more cards in your graveyard, Doc Ock has base power and toughness 8/8.$As long as you control another Villain, Doc Ock has hexproof.|
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Doc Ock, Sinister Scientist|Marvel's Spider-Man|29|C|{4}{U}|Legendary Creature - Human Scientist Villain|4|5|As long as there are eight or more cards in your graveyard, Doc Ock has base power and toughness 8/8.$As long as you control another Villain, Doc Ock has hexproof.|
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Doc Ock's Henchmen|Marvel's Spider-Man|30|C|{2}{U}|Creature - Human Villain|2|1|Flash$Whenever this creature attacks, it connives.|
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Doc Ock's Henchmen|Marvel's Spider-Man|30|C|{2}{U}|Creature - Human Villain|2|1|Flash$Whenever this creature attacks, it connives.|
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Flying Octobot|Marvel's Spider-Man|31|U|{1}{U}|Artifact Creature - Robot Villain|1|1|Flying$Whenever another Villain you control enters, put a +1/+1 counter on this creature. This ability triggers only once each turn.|
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Flying Octobot|Marvel's Spider-Man|31|U|{1}{U}|Artifact Creature - Robot Villain|1|1|Flying$Whenever another Villain you control enters, put a +1/+1 counter on this creature. This ability triggers only once each turn.|
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Hide on the Ceiling|Marvel's Spider-Man|32|R|{X}{U}|Instant|||Exile X target artifacts and/or creatures. Return the exiled cards to the battlefield under their owners' control at the beginning of the next end step.|
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Hydro-Man, Fluid Felon|Marvel's Spider-Man|33|R|{U}{U}|Legendary Creature - Elemental Villain|2|2|Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn.$At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "{T}: Add {U}."|
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Hydro-Man, Fluid Felon|Marvel's Spider-Man|33|R|{U}{U}|Legendary Creature - Elemental Villain|2|2|Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn.$At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "{T}: Add {U}."|
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Impostor Syndrome|Marvel's Spider-Man|34|M|{4}{U}{U}|Enchantment|||Whenever a nontoken creature you control deals combat damage to a player, create a token that's a copy of it, except it isn't legendary.|
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Impostor Syndrome|Marvel's Spider-Man|34|M|{4}{U}{U}|Enchantment|||Whenever a nontoken creature you control deals combat damage to a player, create a token that's a copy of it, except it isn't legendary.|
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Lady Octopus, Inspired Inventor|Marvel's Spider-Man|35|R|{U}|Legendary Creature - Human Scientist Villain|0|2|Whenever you draw your first or second card each turn, put an ingenuity counter on Lady Octopus.${T}: You may cast an artifact spell from your hand with mana value less than or equal to the number of ingenuity counters on Lady Octopus without paying its mana cost.|
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Lady Octopus, Inspired Inventor|Marvel's Spider-Man|35|R|{U}|Legendary Creature - Human Scientist Villain|0|2|Whenever you draw your first or second card each turn, put an ingenuity counter on Lady Octopus.${T}: You may cast an artifact spell from your hand with mana value less than or equal to the number of ingenuity counters on Lady Octopus without paying its mana cost.|
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@ -59867,6 +59869,7 @@ Mysterio, Master of Illusion|Marvel's Spider-Man|37|R|{3}{U}|Legendary Creature
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Norman Osborn|Marvel's Spider-Man|39|M|{1}{U}|Legendary Creature - Human Scientist Villain|1|1|Norman Osborn can't be blocked.$Whenever Norman Osborn deals combat damage to a player, he connives.${1}{U}{B}{R}: Transform Norman Osborn. Activate only as a sorcery.|
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Norman Osborn|Marvel's Spider-Man|39|M|{1}{U}|Legendary Creature - Human Scientist Villain|1|1|Norman Osborn can't be blocked.$Whenever Norman Osborn deals combat damage to a player, he connives.${1}{U}{B}{R}: Transform Norman Osborn. Activate only as a sorcery.|
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Green Goblin|Marvel's Spider-Man|39|M|{1}{U}{B}{R}|Legendary Creature - Goblin Human Villain|3|3|Flying, menace$Spells you cast from your graveyard cost {2} less to cast.$Goblin Formula -- Each nonland card in your graveyard has mayhem. The mayhem cost is equal to its mana cost.|
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Green Goblin|Marvel's Spider-Man|39|M|{1}{U}{B}{R}|Legendary Creature - Goblin Human Villain|3|3|Flying, menace$Spells you cast from your graveyard cost {2} less to cast.$Goblin Formula -- Each nonland card in your graveyard has mayhem. The mayhem cost is equal to its mana cost.|
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Oscorp Research Team|Marvel's Spider-Man|40|C|{3}{U}|Creature - Human Scientist|1|5|{6}{U}: Draw two cards.|
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Oscorp Research Team|Marvel's Spider-Man|40|C|{3}{U}|Creature - Human Scientist|1|5|{6}{U}: Draw two cards.|
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Robotics Mastery|Marvel's Spider-Man|41|U|{4}{U}|Enchantment - Aura|||Flash$Enchant creature$When this Aura enters, create two 1/1 colorless Robot artifact creature tokens with flying.$Enchanted creature gets +2/+2.|
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School Daze|Marvel's Spider-Man|42|U|{3}{U}{U}|Instant|||Choose one --$* Do Homework -- Draw three cards.$* Fight Crime -- Counter target spell. Draw a card.|
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School Daze|Marvel's Spider-Man|42|U|{3}{U}{U}|Instant|||Choose one --$* Do Homework -- Draw three cards.$* Fight Crime -- Counter target spell. Draw a card.|
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Spider-Byte, Web Warden|Marvel's Spider-Man|44|U|{2}{U}|Legendary Creature - Spider Avatar Hero|2|2|When Spider-Byte enters, return up to one target nonland permanent to its owner's hand.|
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Spider-Byte, Web Warden|Marvel's Spider-Man|44|U|{2}{U}|Legendary Creature - Spider Avatar Hero|2|2|When Spider-Byte enters, return up to one target nonland permanent to its owner's hand.|
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Spider-Sense|Marvel's Spider-Man|46|R|{1}{U}|Instant|||Web-slinging {U}$Counter target instant spell, sorcery spell, or triggered ability.|
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Spider-Sense|Marvel's Spider-Man|46|R|{1}{U}|Instant|||Web-slinging {U}$Counter target instant spell, sorcery spell, or triggered ability.|
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@ -59884,13 +59887,15 @@ Merciless Enforcers|Marvel's Spider-Man|58|C|{1}{B}|Creature - Human Mercenary V
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Parker Luck|Marvel's Spider-Man|60|R|{2}{B}|Enchantment|||At the beginning of your end step, two target players each reveal the top card of their library. They each lose life equal to the mana value of the card revealed by the other player. Then they each put the card they revealed into their hand.|
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Parker Luck|Marvel's Spider-Man|60|R|{2}{B}|Enchantment|||At the beginning of your end step, two target players each reveal the top card of their library. They each lose life equal to the mana value of the card revealed by the other player. Then they each put the card they revealed into their hand.|
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Prison Break|Marvel's Spider-Man|61|U|{4}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield with a +1/+1 counter on it.$Mayhem {3}{B}|
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Prison Break|Marvel's Spider-Man|61|U|{4}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield with a +1/+1 counter on it.$Mayhem {3}{B}|
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Risky Research|Marvel's Spider-Man|62|C|{2}{B}|Sorcery|||Surveil 2, then draw two cards. You lose 2 life.|
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Risky Research|Marvel's Spider-Man|62|C|{2}{B}|Sorcery|||Surveil 2, then draw two cards. You lose 2 life.|
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Sandman's Quicksand|Marvel's Spider-Man|63|U|{1}{B}{B}|Sorcery|||Mayhem {3}{B}$All creatures get -2/-2 until end of turn. If this spell's mayhem cost was paid, creatures your opponents control get -2/-2 until end of turn instead.|
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Scorpion, Seething Striker|Marvel's Spider-Man|64|U|{3}{B}|Legendary Creature - Scorpion Human Villain|3|3|Deathtouch$At the beginning of your end step, if a creature died this turn, target creature you control connives.|
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Scorpion, Seething Striker|Marvel's Spider-Man|64|U|{3}{B}|Legendary Creature - Scorpion Human Villain|3|3|Deathtouch$At the beginning of your end step, if a creature died this turn, target creature you control connives.|
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Scorpion's Sting|Marvel's Spider-Man|65|C|{1}{B}|Instant|||Target creature gets -3/-3 until end of turn.|
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Scorpion's Sting|Marvel's Spider-Man|65|C|{1}{B}|Instant|||Target creature gets -3/-3 until end of turn.|
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The Soul Stone|Marvel's Spider-Man|66|M|{1}{B}|Legendary Artifact - Infinity Stone|||Indestructible${T}: Add {B}.${6}{B}, {T}, Exile a creature you control: Harness The Soul Stone.$ -- At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.|
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The Soul Stone|Marvel's Spider-Man|66|M|{1}{B}|Legendary Artifact - Infinity Stone|||Indestructible${T}: Add {B}.${6}{B}, {T}, Exile a creature you control: Harness The Soul Stone.$∞ -- At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.|
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Spider-Man Noir|Marvel's Spider-Man|67|U|{4}{B}|Legendary Creature - Spider Human Hero|4|4|Menace$Whenever a creature you control attacks alone, put a +1/+1 counter on it. Then surveil X, where X is the number of counters on it.|
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Spider-Man Noir|Marvel's Spider-Man|67|U|{4}{B}|Legendary Creature - Spider Human Hero|4|4|Menace$Whenever a creature you control attacks alone, put a +1/+1 counter on it. Then surveil X, where X is the number of counters on it.|
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Swarm, Being of Bees|Marvel's Spider-Man|69|C|{2}{B}|Legendary Creature - Insect Villain|2|2|Flash$Flying$Mayhem {B}|
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Swarm, Being of Bees|Marvel's Spider-Man|69|C|{2}{B}|Legendary Creature - Insect Villain|2|2|Flash$Flying$Mayhem {B}|
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Tombstone, Career Criminal|Marvel's Spider-Man|70|U|{2}{B}|Legendary Creature - Human Villain|2|2|When Tombstone enters, return target Villain card from your graveyard to your hand.$Villain spells you cast cost {1} less to cast.|
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Tombstone, Career Criminal|Marvel's Spider-Man|70|U|{2}{B}|Legendary Creature - Human Villain|2|2|When Tombstone enters, return target Villain card from your graveyard to your hand.$Villain spells you cast cost {1} less to cast.|
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Venom, Evil Unleashed|Marvel's Spider-Man|71|C|{4}{B}|Legendary Creature - Symbiote Villain|4|5|Deathtouch${2}{B}, Exile this card from your graveyard: Put two +1/+1 counters on target creature. It gains deathtouch until end of turn. Activate only as a sorcery.|
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Venom, Evil Unleashed|Marvel's Spider-Man|71|C|{4}{B}|Legendary Creature - Symbiote Villain|4|5|Deathtouch${2}{B}, Exile this card from your graveyard: Put two +1/+1 counters on target creature. It gains deathtouch until end of turn. Activate only as a sorcery.|
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Venomized Cat|Marvel's Spider-Man|72|C|{2}{B}|Creature - Symbiote Cat Villain|2|3|Deathtouch$When this creature enters, mill two cards.|
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Venom's Hunger|Marvel's Spider-Man|73|C|{4}{B}|Sorcery|||This spell costs {2} less to cast if you control a Villain.$Destroy target creature. You gain 2 life.|
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Venom's Hunger|Marvel's Spider-Man|73|C|{4}{B}|Sorcery|||This spell costs {2} less to cast if you control a Villain.$Destroy target creature. You gain 2 life.|
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Angry Rabble|Marvel's Spider-Man|75|C|{1}{R}|Creature - Human Citizen|2|2|Trample$Whenever you cast a spell with mana value 4 or greater, this creature deals 1 damage to each opponent.${5}{R}: Put two +1/+1 counters on this creature. Activate only as a sorcery.|
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Angry Rabble|Marvel's Spider-Man|75|C|{1}{R}|Creature - Human Citizen|2|2|Trample$Whenever you cast a spell with mana value 4 or greater, this creature deals 1 damage to each opponent.${5}{R}: Put two +1/+1 counters on this creature. Activate only as a sorcery.|
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Electro, Assaulting Battery|Marvel's Spider-Man|76|R|{1}{R}{R}|Legendary Creature - Human Villain|2|3|Flying$You don't lose unspent red mana as steps and phases end.$Whenever you cast an instant or sorcery spell, add {R}.$When Electro leaves the battlefield, you may pay {X}. When you do, he deals X damage to target player.|
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Electro, Assaulting Battery|Marvel's Spider-Man|76|R|{1}{R}{R}|Legendary Creature - Human Villain|2|3|Flying$You don't lose unspent red mana as steps and phases end.$Whenever you cast an instant or sorcery spell, add {R}.$When Electro leaves the battlefield, you may pay {X}. When you do, he deals X damage to target player.|
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@ -59972,6 +59977,7 @@ Eerie Gravestone|Marvel's Spider-Man|163|C|{2}|Artifact|||When this artifact ent
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Hot Dog Cart|Marvel's Spider-Man|164|C|{3}|Artifact|||When this artifact enters, create a Food token.${T}: Add one mana of any color.|
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Hot Dog Cart|Marvel's Spider-Man|164|C|{3}|Artifact|||When this artifact enters, create a Food token.${T}: Add one mana of any color.|
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Interdimensional Web Watch|Marvel's Spider-Man|165|R|{4}|Artifact|||When this artifact enters, exile the top two cards of your library. Until the end of your next turn, you may play those cards.${T}: Add two mana in any combination of colors. Spend this mana only to cast spells from exile.|
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Interdimensional Web Watch|Marvel's Spider-Man|165|R|{4}|Artifact|||When this artifact enters, exile the top two cards of your library. Until the end of your next turn, you may play those cards.${T}: Add two mana in any combination of colors. Spend this mana only to cast spells from exile.|
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Iron Spider, Stark Upgrade|Marvel's Spider-Man|166|R|{3}|Legendary Artifact Creature - Spider Hero|2|3|Vigilance${T}: Put a +1/+1 counter on each artifact creature and/or Vehicle you control.${2}, Remove two +1/+1 counters from among artifacts you control: Draw a card.|
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Iron Spider, Stark Upgrade|Marvel's Spider-Man|166|R|{3}|Legendary Artifact Creature - Spider Hero|2|3|Vigilance${T}: Put a +1/+1 counter on each artifact creature and/or Vehicle you control.${2}, Remove two +1/+1 counters from among artifacts you control: Draw a card.|
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Living Brain, Mechanical Marvel|Marvel's Spider-Man|167|U|{4}|Legendary Artifact Creature - Robot Villain|3|3|At the beginning of combat on your turn, target non-Equipment artifact you control becomes an artifact creature with base power and toughness 3/3 until end of turn. Untap it.|
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Mechanical Mobster|Marvel's Spider-Man|168|C|{3}|Artifact Creature - Human Robot Villain|2|1|When this creature enters, exile up to one target card from a graveyard. Target creature you control connives.|
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Mechanical Mobster|Marvel's Spider-Man|168|C|{3}|Artifact Creature - Human Robot Villain|2|1|When this creature enters, exile up to one target card from a graveyard. Target creature you control connives.|
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News Helicopter|Marvel's Spider-Man|169|C|{3}|Artifact Creature - Construct|1|1|Flying$When this creature enters, create a 1/1 green and white Human Citizen creature token.|
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News Helicopter|Marvel's Spider-Man|169|C|{3}|Artifact Creature - Construct|1|1|Flying$When this creature enters, create a 1/1 green and white Human Citizen creature token.|
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Passenger Ferry|Marvel's Spider-Man|170|C|{3}|Artifact - Vehicle|4|3|Whenever this Vehicle attacks, you may pay . When you do, another target attacking creature can't be blocked this turn.$Crew 2|
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Passenger Ferry|Marvel's Spider-Man|170|C|{3}|Artifact - Vehicle|4|3|Whenever this Vehicle attacks, you may pay . When you do, another target attacking creature can't be blocked this turn.$Crew 2|
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@ -60048,12 +60054,13 @@ Spectacular Spider-Man|Marvel's Spider-Man|238|R|{1}{W}|Legendary Creature - Spi
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Spectacular Spider-Man|Marvel's Spider-Man|239|R|{1}{W}|Legendary Creature - Spider Human Hero|3|2|Flash${1}: Spectacular Spider-Man gains flying until end of turn.${1}, Sacrifice Spectacular Spider-Man: Creatures you control gain hexproof and indestructible until end of turn.|
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Spectacular Spider-Man|Marvel's Spider-Man|239|R|{1}{W}|Legendary Creature - Spider Human Hero|3|2|Flash${1}: Spectacular Spider-Man gains flying until end of turn.${1}, Sacrifice Spectacular Spider-Man: Creatures you control gain hexproof and indestructible until end of turn.|
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Spectacular Spider-Man|Marvel's Spider-Man|240|R|{1}{W}|Legendary Creature - Spider Human Hero|3|2|Flash${1}: Spectacular Spider-Man gains flying until end of turn.${1}, Sacrifice Spectacular Spider-Man: Creatures you control gain hexproof and indestructible until end of turn.|
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Spectacular Spider-Man|Marvel's Spider-Man|240|R|{1}{W}|Legendary Creature - Spider Human Hero|3|2|Flash${1}: Spectacular Spider-Man gains flying until end of turn.${1}, Sacrifice Spectacular Spider-Man: Creatures you control gain hexproof and indestructible until end of turn.|
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Spectacular Spider-Man|Marvel's Spider-Man|241|R|{1}{W}|Legendary Creature - Spider Human Hero|3|2|Flash${1}: Spectacular Spider-Man gains flying until end of turn.${1}, Sacrifice Spectacular Spider-Man: Creatures you control gain hexproof and indestructible until end of turn.|
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Spectacular Spider-Man|Marvel's Spider-Man|241|R|{1}{W}|Legendary Creature - Spider Human Hero|3|2|Flash${1}: Spectacular Spider-Man gains flying until end of turn.${1}, Sacrifice Spectacular Spider-Man: Creatures you control gain hexproof and indestructible until end of turn.|
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The Soul Stone|Marvel's Spider-Man|242|M|{1}{B}|Legendary Artifact - Infinity Stone|||Indestructible${T}: Add {B}.${6}{B}, {T}, Exile a creature you control: Harness The Soul Stone.$ -- At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.|
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The Soul Stone|Marvel's Spider-Man|242|M|{1}{B}|Legendary Artifact - Infinity Stone|||Indestructible${T}: Add {B}.${6}{B}, {T}, Exile a creature you control: Harness The Soul Stone.$∞ -- At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.|
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The Soul Stone|Marvel's Spider-Man|243|M|{1}{B}|Legendary Artifact - Infinity Stone|||Indestructible${T}: Add {B}.${6}{B}, {T}, Exile a creature you control: Harness The Soul Stone.$ -- At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.|
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The Soul Stone|Marvel's Spider-Man|243|M|{1}{B}|Legendary Artifact - Infinity Stone|||Indestructible${T}: Add {B}.${6}{B}, {T}, Exile a creature you control: Harness The Soul Stone.$∞ -- At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.|
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Anti-Venom, Horrifying Healer|Marvel's Spider-Man|244|M|{W}{W}{W}{W}{W}|Legendary Creature - Symbiote Hero|5|5|When Anti-Venom enters, if he was cast, return target creature card from your graveyard to the battlefield.$If damage would be dealt to Anti-Venom, prevent that damage and put that many +1/+1 counters on him.|
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Anti-Venom, Horrifying Healer|Marvel's Spider-Man|244|M|{W}{W}{W}{W}{W}|Legendary Creature - Symbiote Hero|5|5|When Anti-Venom enters, if he was cast, return target creature card from your graveyard to the battlefield.$If damage would be dealt to Anti-Venom, prevent that damage and put that many +1/+1 counters on him.|
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Friendly Neighborhood|Marvel's Spider-Man|246|R|{3}{W}|Enchantment - Aura|||Enchant land$When this Aura enters, create three 1/1 green and white Human Citizen creature tokens.$Enchanted land has "{1}, {T}: Target creature gets +1/+1 until end of turn for each creature you control. Activate only as a sorcery."|
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Friendly Neighborhood|Marvel's Spider-Man|246|R|{3}{W}|Enchantment - Aura|||Enchant land$When this Aura enters, create three 1/1 green and white Human Citizen creature tokens.$Enchanted land has "{1}, {T}: Target creature gets +1/+1 until end of turn for each creature you control. Activate only as a sorcery."|
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Rent Is Due|Marvel's Spider-Man|247|R|{W}|Enchantment|||At the beginning of your end step, you may tap two untapped creatures and/or Treasures you control. If you do, draw a card. Otherwise, sacrifice this enchantment.|
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Rent Is Due|Marvel's Spider-Man|247|R|{W}|Enchantment|||At the beginning of your end step, you may tap two untapped creatures and/or Treasures you control. If you do, draw a card. Otherwise, sacrifice this enchantment.|
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With Great Power...|Marvel's Spider-Man|248|R|{3}{W}|Enchantment - Aura|||Enchant creature you control$Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.$All damage that would be dealt to you is dealt to enchanted creature instead.|
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With Great Power...|Marvel's Spider-Man|248|R|{3}{W}|Enchantment - Aura|||Enchant creature you control$Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.$All damage that would be dealt to you is dealt to enchanted creature instead.|
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Hide on the Ceiling|Marvel's Spider-Man|249|R|{X}{U}|Instant|||Exile X target artifacts and/or creatures. Return the exiled cards to the battlefield under their owners' control at the beginning of the next end step.|
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Hydro-Man, Fluid Felon|Marvel's Spider-Man|250|R|{U}{U}|Legendary Creature - Elemental Villain|2|2|Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn.$At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "{T}: Add {U}."|
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Hydro-Man, Fluid Felon|Marvel's Spider-Man|250|R|{U}{U}|Legendary Creature - Elemental Villain|2|2|Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn.$At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "{T}: Add {U}."|
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Impostor Syndrome|Marvel's Spider-Man|251|M|{4}{U}{U}|Enchantment|||Whenever a nontoken creature you control deals combat damage to a player, create a token that's a copy of it, except it isn't legendary.|
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Impostor Syndrome|Marvel's Spider-Man|251|M|{4}{U}{U}|Enchantment|||Whenever a nontoken creature you control deals combat damage to a player, create a token that's a copy of it, except it isn't legendary.|
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Lady Octopus, Inspired Inventor|Marvel's Spider-Man|252|R|{U}|Legendary Creature - Human Scientist Villain|0|2|Whenever you draw your first or second card each turn, put an ingenuity counter on Lady Octopus.${T}: You may cast an artifact spell from your hand with mana value less than or equal to the number of ingenuity counters on Lady Octopus without paying its mana cost.|
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Lady Octopus, Inspired Inventor|Marvel's Spider-Man|252|R|{U}|Legendary Creature - Human Scientist Villain|0|2|Whenever you draw your first or second card each turn, put an ingenuity counter on Lady Octopus.${T}: You may cast an artifact spell from your hand with mana value less than or equal to the number of ingenuity counters on Lady Octopus without paying its mana cost.|
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Reference in a new issue