* GUI: added card popup info in choose dialog (example: choose dungeon, #8012);

* GUI: added texts popup info in choose dialog (example: choose from any list);
This commit is contained in:
Oleg Agafonov 2021-08-14 09:18:50 +04:00
parent b73f10a0ab
commit d587cc9151
12 changed files with 322 additions and 36 deletions

View file

@ -21,6 +21,7 @@ public class ChoiceImpl implements Choice {
protected String subMessage;
protected boolean searchEnabled = true; // enable for all windows by default
protected String searchText;
protected ChoiceHintType hintType;
// special button with #-answer
// warning, only for human's GUI, not AI
@ -34,7 +35,12 @@ public class ChoiceImpl implements Choice {
}
public ChoiceImpl(boolean required) {
this(required, ChoiceHintType.TEXT);
}
public ChoiceImpl(boolean required, ChoiceHintType hintType) {
this.required = required;
this.hintType = hintType;
}
public ChoiceImpl(final ChoiceImpl choice) {
@ -46,6 +52,7 @@ public class ChoiceImpl implements Choice {
this.subMessage = choice.subMessage;
this.searchEnabled = choice.searchEnabled;
this.searchText = choice.searchText;
this.hintType = choice.hintType;
this.choices.addAll(choice.choices);
this.choiceKey = choice.choiceKey;
this.keyChoices = choice.keyChoices; // list should never change for the same object so copy by reference TODO: check errors with that, it that ok? Color list is static
@ -302,4 +309,9 @@ public class ChoiceImpl implements Choice {
public String getSpecialHint() {
return this.specialHint;
}
@Override
public ChoiceHintType getHintType() {
return this.hintType;
}
}