forked from External/mage
Performance: fixed server's big memory usage in long games and in big stack sizes (related to #11285, fixes #9302)
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7 changed files with 107 additions and 61 deletions
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@ -1613,7 +1613,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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ability.getId(), ability, ability.getControllerId()
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));
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}
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game.removeBookmark(bookmark);
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game.removeBookmark_v2(bookmark);
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return true;
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}
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}
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