forked from External/mage
* Fixed bug in DamagedBatchEvent (fixes #7241). Fixed some spelling in test classes.
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7 changed files with 55 additions and 56 deletions
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@ -12,7 +12,7 @@ public abstract class DamagedBatchEvent extends GameEvent {
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private final Set<DamagedEvent> events = new HashSet<>();
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public DamagedBatchEvent(EventType type, Class<? extends DamagedEvent> damageClazz) {
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super(GameEvent.EventType.DAMAGED_PLAYER_BATCH, null, null, null);
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super(type, null, null, null);
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this.damageClazz = damageClazz;
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}
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