forked from External/mage
* Fixed that permanents under non owner control sine they are on the battlefield were no exiled if the controller left the game (e.g. Captive Audience) (fixes #5593).
This commit is contained in:
parent
2c745109e4
commit
d2d892a7cb
7 changed files with 308 additions and 235 deletions
|
|
@ -1,5 +1,7 @@
|
|||
package mage.game.permanent;
|
||||
|
||||
import java.io.Serializable;
|
||||
import java.util.*;
|
||||
import mage.MageObject;
|
||||
import mage.MageObjectReference;
|
||||
import mage.ObjectColor;
|
||||
|
|
@ -38,9 +40,6 @@ import mage.util.GameLog;
|
|||
import mage.util.ThreadLocalStringBuilder;
|
||||
import org.apache.log4j.Logger;
|
||||
|
||||
import java.io.Serializable;
|
||||
import java.util.*;
|
||||
|
||||
/**
|
||||
* @author BetaSteward_at_googlemail.com
|
||||
*/
|
||||
|
|
@ -184,6 +183,11 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
abilities.setControllerId(controllerId);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setOriginalControllerId(UUID originalControllerId) {
|
||||
this.originalControllerId = originalControllerId;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called before each applyEffects or if after a permanent was copied for
|
||||
* the copied object
|
||||
|
|
@ -793,7 +797,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
this.attachedTo = attachToObjectId;
|
||||
this.attachedToZoneChangeCounter = game.getState().getZoneChangeCounter(attachToObjectId);
|
||||
for (Ability ability : this.getAbilities()) {
|
||||
for (Iterator<Effect> ite = ability.getEffects(game, EffectType.CONTINUOUS).iterator(); ite.hasNext(); ) {
|
||||
for (Iterator<Effect> ite = ability.getEffects(game, EffectType.CONTINUOUS).iterator(); ite.hasNext();) {
|
||||
ContinuousEffect effect = (ContinuousEffect) ite.next();
|
||||
game.getContinuousEffects().setOrder(effect);
|
||||
// It's important to update the timestamp of the copied effect in ContinuousEffects because it does the action
|
||||
|
|
@ -848,8 +852,8 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
* @param game
|
||||
* @param preventable
|
||||
* @param combat
|
||||
* @param markDamage If true, damage will be dealt later in applyDamage
|
||||
* method
|
||||
* @param markDamage If true, damage will be dealt later in applyDamage
|
||||
* method
|
||||
* @return
|
||||
*/
|
||||
private int damage(int damageAmount, UUID sourceId, Game game, boolean preventable, boolean combat, boolean markDamage, List<UUID> appliedEffects) {
|
||||
|
|
@ -1066,9 +1070,9 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
if (game.getPlayer(this.getControllerId()).hasOpponent(sourceControllerId, game)
|
||||
&& game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.HEXPROOF, null, sourceControllerId, game) == null
|
||||
&& abilities.stream()
|
||||
.filter(HexproofBaseAbility.class::isInstance)
|
||||
.map(HexproofBaseAbility.class::cast)
|
||||
.anyMatch(ability -> ability.checkObject(source, game))) {
|
||||
.filter(HexproofBaseAbility.class::isInstance)
|
||||
.map(HexproofBaseAbility.class::cast)
|
||||
.anyMatch(ability -> ability.checkObject(source, game))) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
@ -1619,9 +1623,9 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
public boolean moveToExile(UUID exileId, String name, UUID sourceId, Game game, List<UUID> appliedEffects) {
|
||||
Zone fromZone = game.getState().getZone(objectId);
|
||||
ZoneChangeEvent event = new ZoneChangeEvent(this, sourceId, ownerId, fromZone, Zone.EXILED, appliedEffects);
|
||||
ZoneChangeInfo.Exile info = new ZoneChangeInfo.Exile(event, exileId, name);
|
||||
ZoneChangeInfo.Exile zcInfo = new ZoneChangeInfo.Exile(event, exileId, name);
|
||||
|
||||
boolean successfullyMoved = ZonesHandler.moveCard(info, game);
|
||||
boolean successfullyMoved = ZonesHandler.moveCard(zcInfo, game);
|
||||
//20180810 - 701.3d
|
||||
detachAllAttachments(game);
|
||||
return successfullyMoved;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue