diff --git a/Mage.Sets/src/mage/cards/a/ArcumsSleigh.java b/Mage.Sets/src/mage/cards/a/ArcumsSleigh.java new file mode 100644 index 00000000000..8601c8c0fe5 --- /dev/null +++ b/Mage.Sets/src/mage/cards/a/ArcumsSleigh.java @@ -0,0 +1,59 @@ +package mage.cards.a; + +import java.util.UUID; + +import mage.abilities.Ability; +import mage.abilities.condition.CompoundCondition; +import mage.abilities.condition.common.DefendingPlayerControlsNoSourceCondition; +import mage.abilities.condition.common.IsPhaseCondition; +import mage.abilities.costs.common.TapSourceCost; +import mage.abilities.costs.mana.GenericManaCost; +import mage.abilities.decorator.ConditionalActivatedAbility; +import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; +import mage.abilities.keyword.VigilanceAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.SuperType; +import mage.constants.TurnPhase; +import mage.filter.common.FilterLandPermanent; +import mage.target.common.TargetCreaturePermanent; + +/** + * @author Cguy7777 + */ +public final class ArcumsSleigh extends CardImpl { + + private static final FilterLandPermanent filter = new FilterLandPermanent(); + + static { + filter.add(SuperType.SNOW.getPredicate()); + } + + public ArcumsSleigh(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{1}"); + + // {2}, {tap}: Target creature gains vigilance until end of turn. + // Activate only during combat and only if defending player controls a snow land. + CompoundCondition condition = new CompoundCondition( + "during combat and only if defending player controls a snow land", + new IsPhaseCondition(TurnPhase.COMBAT, false), // Only during combat + new DefendingPlayerControlsNoSourceCondition(filter) // Only if defending player controls a snow land + ); + + Ability ability = new ConditionalActivatedAbility( + new GainAbilityTargetEffect(VigilanceAbility.getInstance()), new GenericManaCost(2), condition); + ability.addCost(new TapSourceCost()); + ability.addTarget(new TargetCreaturePermanent()); + this.addAbility(ability); + } + + private ArcumsSleigh(final ArcumsSleigh card) { + super(card); + } + + @Override + public ArcumsSleigh copy() { + return new ArcumsSleigh(this); + } +} diff --git a/Mage.Sets/src/mage/sets/IceAge.java b/Mage.Sets/src/mage/sets/IceAge.java index f0afc39af85..515fc93367e 100644 --- a/Mage.Sets/src/mage/sets/IceAge.java +++ b/Mage.Sets/src/mage/sets/IceAge.java @@ -34,6 +34,7 @@ public final class IceAge extends ExpansionSet { cards.add(new SetCardInfo("Altar of Bone", 281, Rarity.RARE, mage.cards.a.AltarOfBone.class)); cards.add(new SetCardInfo("Anarchy", 170, Rarity.UNCOMMON, mage.cards.a.Anarchy.class)); cards.add(new SetCardInfo("Arctic Foxes", 2, Rarity.COMMON, mage.cards.a.ArcticFoxes.class)); + cards.add(new SetCardInfo("Arcum's Sleigh", 309, Rarity.UNCOMMON, mage.cards.a.ArcumsSleigh.class)); cards.add(new SetCardInfo("Arenson's Aura", 3, Rarity.COMMON, mage.cards.a.ArensonsAura.class)); cards.add(new SetCardInfo("Armor of Faith", 4, Rarity.COMMON, mage.cards.a.ArmorOfFaith.class)); cards.add(new SetCardInfo("Arnjlot's Ascent", 57, Rarity.COMMON, mage.cards.a.ArnjlotsAscent.class));