forked from External/mage
Improved stability and other related fixes:
* server: added limit to max chat message (related to #11285); * gui: fixed possible error after auto-submit deck; * gui: fixed possible error after end game dialog; * refactor: other code improves;
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15 changed files with 86 additions and 48 deletions
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@ -335,7 +335,7 @@ public class GameController implements GameCallback {
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gameFuture = gameExecutor.submit(worker);
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try {
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Thread.sleep(1000);
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} catch (InterruptedException ex) {
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} catch (InterruptedException ignore) {
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}
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if (game.getState().getChoosingPlayerId() != null) {
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// start timer to force player to choose starting player otherwise loosing by being idle
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