[FIN] update spoiler

This commit is contained in:
theelk801 2025-05-23 13:29:40 -04:00
parent c26968b111
commit d1f0c73477
2 changed files with 26 additions and 1 deletions

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@ -181,7 +181,8 @@ public final class FinalFantasy extends ExpansionSet {
cards.add(new SetCardInfo("Ifrit, Warden of Inferno", 385, Rarity.MYTHIC, mage.cards.i.IfritWardenOfInferno.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Ifrit, Warden of Inferno", 458, Rarity.MYTHIC, mage.cards.i.IfritWardenOfInferno.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Ifrit, Warden of Inferno", 530, Rarity.MYTHIC, mage.cards.i.IfritWardenOfInferno.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Ignis Scientia", 227, Rarity.UNCOMMON, mage.cards.i.IgnisScientia.class));
cards.add(new SetCardInfo("Ignis Scientia", 227, Rarity.UNCOMMON, mage.cards.i.IgnisScientia.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Ignis Scientia", 492, Rarity.UNCOMMON, mage.cards.i.IgnisScientia.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Insomnia, Crown City", 282, Rarity.COMMON, mage.cards.i.InsomniaCrownCity.class));
cards.add(new SetCardInfo("Instant Ramen", 259, Rarity.COMMON, mage.cards.i.InstantRamen.class));
cards.add(new SetCardInfo("Ishgard, the Holy See", 283, Rarity.RARE, mage.cards.i.IshgardTheHolySee.class, NON_FULL_USE_VARIOUS));

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@ -57660,10 +57660,12 @@ The Wind Crystal|Final Fantasy|43|R|{2}{W}{W}|Legendary Artifact|||White spells
You're Not Alone|Final Fantasy|44|C|{W}|Instant|||Target creature gets +2/+2 until end of turn. If you control three or more creatures, it gets +4/+4 until end of turn instead.|
Zack Fair|Final Fantasy|45|U|{W}|Legendary Creature - Human Soldier|0|1|Zack Fair enters with a +1/+1 counter on it.${1}, Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.|
Astrologian's Planisphere|Final Fantasy|46|R|{1}{U}|Artifact - Equipment|||Job select$Equipped creature is a Wizard in addition to its other types and has "Whenever you cast a noncreature spell and whenever you draw your third card each turn, put a +1/+1 counter on this creature."$Diana -- Equip {2}|
Cargo Ship|Final Fantasy|47|U|{1}{U}|Artifact - Vehicle|2|3|Flying, vigilance${T}: Add {C}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source.$Crew 1|
Dragoon's Wyvern|Final Fantasy|49|C|{2}{U}|Creature - Drake|2|1|Flying$When this creature enters, create a 1/1 colorless Hero creature token.|
Dreams of Laguna|Final Fantasy|50|C|{1}{U}|Instant|||Surveil 1, then draw a card.$Flashback {3}{U}|
Edgar, King of Figaro|Final Fantasy|51|R|{4}{U}{U}|Legendary Creature - Human Artificer Noble|4|5|When Edgar enters, draw a card for each artifact you control.$Two-Headed Coin -- The first time you flip one or more coins each turn, those coins come up heads and you win those flips.|
Ether|Final Fantasy|53|U|{3}{U}|Artifact|||{T}, Exile this artifact: Add {U}. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.|
Gogo, Master of Mimicry|Final Fantasy|54|M|{2}{U}|Legendary Creature - Wizard|2|4|{X}{X}, {T}: Copy target activated or triggered ability you control X times. You may choose new targets for the copy. This ability can't be copied, and X can't be 0.|
Ice Flan|Final Fantasy|55|C|{4}{U}{U}|Creature - Elemental Ooze|5|4|When this creature enters, tap target artifact or creature an opponent controls. Put a stun counter on it.$Islandcycling {2}|
Ice Magic|Final Fantasy|56|C|{1}{U}|Instant|||Tiered$* Blizzard -- {0} -- Return target creature to its owner's hand.$* Blizzara -- {2} -- Target creature's owner puts it on their choice of the top or bottom of their library.$* Blizzaga -- {5}{U} -- Target creature's owner shuffles it into their library.|
Jill, Shiva's Dominant|Final Fantasy|58|R|{2}{U}|Legendary Creature - Human Noble Warrior|2|2|When Jill enters, return up to one other target nonland permanent to its owner's hand.${3}{U}{U}, {T}: Exile Jill, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
@ -57677,10 +57679,12 @@ Relm's Sketching|Final Fantasy|67|U|{2}{U}{U}|Sorcery|||Create a token that's a
Retrieve the Esper|Final Fantasy|68|C|{3}{U}|Sorcery|||Create a 3/3 blue Robot Warrior artifact creature token. Then if this spell was cast from a graveyard, put two +1/+1 counters on that token.$Flashback {5}{U}|
Sage's Nouliths|Final Fantasy|70|C|{1}{U}|Artifact - Equipment|||Job select$Equipped creature gets +1/+0, has "Whenever this creature attacks, untap target attacking creature," and is a Cleric in addition to its other types.$Hagneia -- Equip {3}|
Sahagin|Final Fantasy|71|C|{1}{U}|Creature - Merfolk Warrior|1|3|Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on this creature and it can't be blocked this turn.|
Sleep Magic|Final Fantasy|74|U|{U}|Enchantment - Aura|||Enchant creature$When this Aura enters, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.$When enchanted creature is dealt damage, sacrifice this Aura.|
Stolen Uniform|Final Fantasy|75|U|{U}|Instant|||Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the chosen creature. When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it.|
Summon: Leviathan|Final Fantasy|77|R|{4}{U}{U}|Enchantment Creature - Saga Leviathan|6|6|I -- Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand.$II, III -- Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card.$Ward {2}|
Summon: Shiva|Final Fantasy|78|U|{3}{U}{U}|Enchantment Creature - Saga Elemental|4|5|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I, II -- Heavenly Strike -- Tap target creature an opponent controls. Put a stun counter on it.$III -- Diamond Dust -- Draw a card for each tapped creature your opponents control.|
Syncopate|Final Fantasy|80|C|{X}{U}|Instant|||Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.|
Ultros, Obnoxious Octopus|Final Fantasy|83|U|{1}{U}|Legendary Creature - Octopus|2|1|Whenever you cast a noncreature spell, if at least four mana was spent to cast it, tap target creature an opponent controls and put a stun counter on it.$Whenever you cast a noncreature spell, if at least eight mana was spent to cast it, put eight +1/+1 counters on Ultros.|
Valkyrie Aerial Unit|Final Fantasy|84|U|{5}{U}{U}|Artifact Creature - Construct|5|4|Affinity for artifacts$Flying$When this creature enters, surveil 2.|
The Water Crystal|Final Fantasy|85|R|{2}{U}{U}|Legendary Artifact|||Blue spells you cast cost {1} less to cast.$If an opponent would mill one or more cards, they mill that many cards plus four instead.${4}{U}{U}, {T}: Each opponent mills cards equal to the number of cards in your hand.|
Y'shtola Rhul|Final Fantasy|86|M|{4}{U}{U}|Legendary Creature - Cat Druid|3|5|At the beginning of your end step, exile target creature you control, then return it to the battlefield under its owner's control. Then if it's the first end step of the turn, there is an additional end step after this step.|
@ -57701,6 +57705,8 @@ Braska's Final Aeon|Final Fantasy|104|R||Legendary Enchantment Creature - Saga N
Kain, Traitorous Dragoon|Final Fantasy|105|R|{2}{B}|Legendary Creature - Human Knight|2|4|Jump -- During your turn, Kain has flying.$Whenever Kain deals combat damage to a player, that player gains control of Kain. If they do, you draw that many cards, create that many tapped Treasure tokens, then lose that much life.|
Malboro|Final Fantasy|106|C|{4}{B}{B}|Creature - Plant Horror|4|4|Bad Breath -- When this creature enters, each opponent discards a card, loses 2 life, and exiles the top three cards of their library.$Swampcycling {2}|
Namazu Trader|Final Fantasy|107|C|{3}{B}|Creature - Fish Citizen|3|4|When this creature enters, you lose 1 life and create a Treasure token.$Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, surveil 2.|
Ninja's Blades|Final Fantasy|108|R|{2}{B}|Artifact - Equipment|||Job select$Equipped creature gets +1/+1, is a Ninja in addition to its other types, and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card. That player loses life equal to the discarded card's mana value."$Mutsunokami -- Equip {2}|
Overkill|Final Fantasy|109|U|{2}{B}|Instant|||Target creature gets -0/-9999 until end of turn.|
Phantom Train|Final Fantasy|110|U|{3}{B}|Artifact - Vehicle|4|4|Trample$Sacrifice another artifact or creature: Put a +1/+1 counter on this Vehicle. It becomes a Spirit artifact creature in addition to its other types until end of turn.|
Poison the Waters|Final Fantasy|111|U|{1}{B}|Sorcery|||Choose one --$* All creatures get -1/-1 until end of turn.$* Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.|
Reno and Rude|Final Fantasy|113|U|{1}{B}|Legendary Creature - Human Assassin|2|1|Menace$Whenever Reno and Rude deals combat damage to a player, exile the top card of that player's library. Then you may sacrifice another creature or artifact. If you do, you may play the exiled card this turn, and mana of any type can be spent to cast it.|
@ -57736,6 +57742,7 @@ Laughing Mad|Final Fantasy|143|C|{2}{R}|Instant|||As an additional cost to cast
Nibelheim Aflame|Final Fantasy|146|M|{2}{R}{R}|Sorcery|||Choose target creature you control. It deals damage equal to its power to each other creature. If this spell was cast from a graveyard, discard your hand and draw four cards.$Flashback {5}{R}{R}|
Prompto Argentum|Final Fantasy|148|U|{1}{R}|Legendary Creature - Human Scout|2|2|Haste$Selfie Shot -- Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token.|
Queen Brahne|Final Fantasy|149|U|{2}{R}|Legendary Creature - Human Noble|2|1|Prowess$Whenever Queen Brahne attacks, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."|
Raubahn, Bull of Ala Mhigo|Final Fantasy|151|R|{1}{R}|Legendary Creature - Human Warrior|2|2|Ward--Pay life equal to Raubahn's power.$Whenever Raubahn attacks, attach up to one target Equipment you control to target attacking creature.|
Samurai's Katana|Final Fantasy|154|U|{2}{R}|Artifact - Equipment|||Job select$Equipped creature gets +2/+2, has trample and haste, and is a Samurai in addition to its other types.$Murasame -- Equip {5}|
Self-Destruct|Final Fantasy|157|U|{1}{R}|Instant|||Target creature you control deals X damage to any other target and X damage to itself, where X is its power.|
Sidequest: Play Blitzball|Final Fantasy|158|U|{2}{R}|Enchantment|||At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.$At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.|
@ -57743,6 +57750,7 @@ World Champion, Celestial Weapon|Final Fantasy|158|U||Legendary Artifact - Equip
Summon: Esper Ramuh|Final Fantasy|161|U|{2}{R}{R}|Enchantment Creature - Saga Wizard|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Judgment Bolt -- This creature deals damage equal to the number of noncreature, nonland cards in your graveyard to target creature an opponent controls.$II, III -- Wizards you control get +1/+0 until end of turn.|
Suplex|Final Fantasy|164|C|{1}{R}|Sorcery|||Choose one --$* Suplex deals 3 damage to target creature. If that creature would die this turn, exile it instead.$* Exile target artifact.|
Triple Triad|Final Fantasy|166|R|{3}{R}{R}{R}|Enchantment|||At the beginning of your upkeep, each player exiles the top card of their library. Until end of turn, you may play the card you own exiled this way and each other card exiled this way with lesser mana value than it without paying their mana costs.|
Vaan, Street Thief|Final Fantasy|168|R|{2}{R}|Legendary Creature - Human Scout|2|2|Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token.$Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.|
Warrior's Sword|Final Fantasy|169|C|{3}{R}|Artifact - Equipment|||Job select$Equipped creature gets +3/+2 and is a Warrior in addition to its other types.$Equip {5}|
Zell Dincht|Final Fantasy|170|R|{2}{R}|Legendary Creature - Human Monk|0|3|You may play an additional land on each of your turns.$Zell Dincht gets +1/+0 for each land you control.$At the beginning of your end step, return a land you control to its owner's hand.|
Ancient Adamantoise|Final Fantasy|172|M|{5}{G}{G}{G}|Creature - Turtle|8|20|Vigilance, ward {3}$Damage isn't removed from this creature during cleanup steps.$All damage that would be dealt to you and other permanents you control is dealt to this creature instead.$When this creature dies, exile it and create ten tapped Treasure tokens.|
@ -57759,6 +57767,7 @@ Jumbo Cactuar|Final Fantasy|191|R|{5}{G}{G}|Creature - Plant|1|7|10,000 Needles
Quina, Qu Gourmet|Final Fantasy|194|U|{2}{G}|Legendary Creature - Qu|2|3|If one or more tokens would be created under your control, those tokens plus a 1/1 green Frog creature token are created instead.${2}, Sacrifice a Frog: Put a +1/+1 counter on Quina.|
Reach the Horizon|Final Fantasy|195|U|{3}{G}|Sorcery|||Search your library for up to two basic land cards and/or Town cards with different names, put them onto the battlefield tapped, then shuffle.|
A Realm Reborn|Final Fantasy|196|R|{4}{G}{G}|Enchantment|||Other permanents you control have "{T}: Add one mana of any color."|
Ride the Shoopuf|Final Fantasy|197|U|{1}{G}|Enchantment|||Landfall - Whenever a land you control enters, put a +1/+1 counter on target creature you control. 5: This enchantment becomes a 7/7 Beast creature in addition to its other types.|
Sazh Katzroy|Final Fantasy|199|R|{3}{G}|Legendary Creature - Human Pilot|3|3|When Sazh Katzroy enters, you may search your library for a Bird or basic land card, reveal it, put it into your hand, then shuffle.$Whenever Sazh Katzroy attacks, put a +1/+1 counter on target creature, then double the number of +1/+1 counters on that creature.|
Sazh's Chocobo|Final Fantasy|200|U|{G}|Creature - Bird|0|1|Landfall -- Whenever a land you control enters, put a +1/+1 counter on this creature.|
Summon: Fenrir|Final Fantasy|203|U|{2}{G}|Enchantment Creature - Saga Wolf|3|2|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Crescent Fang -- Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.$II -- Heavenward Howl -- When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.$III -- Ecliptic Growl -- Draw a card if you control the creature with the greatest power or tied for the greatest power.|
@ -57781,6 +57790,7 @@ Garland, Knight of Cornelia|Final Fantasy|221|U|{B}{R}|Legendary Creature - Huma
Chaos, the Endless|Final Fantasy|221|U||Legendary Creature - Demon|5|5|Flying$When Chaos dies, put it on the bottom of its owner's library.|
Garnet, Princess of Alexandria|Final Fantasy|222|U|{G}{W}|Legendary Creature - Human Noble Cleric|2|2|Lifelink$Whenever Garnet attacks, you may remove a lore counter from each of any number of Sagas you control. Put a +1/+1 counter on Garnet for each lore counter removed this way.|
Gladiolus Amicitia|Final Fantasy|224|U|{4}{R}{G}|Legendary Creature - Human Warrior|6|6|When Gladiolus Amicitia enters, search your library for a land card, put it onto the battlefield tapped, then shuffle.$Landfall -- Whenever a land you control enters, another target creature you control gets +2/+2 and gains trample until end of turn.|
Hope Estheim|Final Fantasy|226|R|{W}{U}|Legendary Creature - Human Wizard FF|2|2|Lifelink$At the beginning of your end step, each opponent mills X cards, where X is the amount of life you gained this turn.|
Ignis Scientia|Final Fantasy|227|U|{1}{G}{U}|Legendary Creature - Human Advisor|2|2|When Ignis Scientia enters, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.$I've Come Up with a New Recipe! -- {1}{G}{U}, {T}: Exile target card from a graveyard. If a creature card was exiled this way, create a Food token.|
Jenova, Ancient Calamity|Final Fantasy|228|R|{2}{B}{G}|Legendary Creature - Alien|1|5|At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power onto up to one other target creature. That creature becomes a Mutant in addition to its other types.$Whenever a Mutant you control dies during your turn, draw cards equal to its power.|
Joshua, Phoenix's Dominant|Final Fantasy|229|R|{1}{R}{W}|Legendary Creature - Human Noble Wizard|3|4|When Joshua enters, discard up to two cards, then draw that many cards.${3}{R}{W}, {T}: Exile Joshua, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
@ -57799,6 +57809,7 @@ Crystallized Serah|Final Fantasy|240|R||Legendary Artifact|||The first legendary
Shantotto, Tactician Magician|Final Fantasy|241|U|{1}{U}{R}|Legendary Creature - Dwarf Wizard|0|4|Whenever you cast a noncreature spell, Shantotto gets +X/+0 until end of turn, where X is the amount of mana spent to cast that spell. If X is 4 or more, draw a card.|
Sin, Spira's Punishment|Final Fantasy|242|R|{4}{B}{G}{U}|Legendary Creature - Leviathan Avatar|7|7|Flying$Whenever Sin enters or attacks, exile a permanent card from your graveyard at random, then create a tapped token that's a copy of that card. If the exiled card is a land card, repeat this process.|
Squall, SeeD Mercenary|Final Fantasy|243|R|{2}{W}{B}|Legendary Creature - Human Knight Mercenary|3|4|Rough Divide -- Whenever a creature you control attacks alone, it gains double strike until end of turn.$Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.|
Tellah, Great Sage|Final Fantasy|244|R|{3}{U}{R}|Legendary Creature - Human Wizard|3|3|Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that much damage to each opponent.|
Terra, Magical Adept|Final Fantasy|245|M|{1}{R}{G}|Legendary Creature - Human Wizard Warrior|4|2|When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.$Trance -- {4}{R}{G}, {T}: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
Esper Terra|Final Fantasy|245|M||Legendary Enchantment Creature - Saga Wizard|6|6|(As this Saga enters and after your draw step, add a lore counter.)$I, II, III -- Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.$IV -- Add {W}{W}, {U}{U}, {B}{B}, {R}{R}, and {G}{G}. Exile Esper Terra, then return it to the battlefield.$Flying|
Tidus, Blitzball Star|Final Fantasy|246|U|{1}{W}{U}|Legendary Creature - Human Warrior|2|1|Whenever an artifact you control enters, put a +1/+1 counter on Tidus.$Whenever Tidus attacks, tap target creature an opponent controls.|
@ -57895,6 +57906,7 @@ Torgal, A Fine Hound|Final Fantasy|345|U|{1}{G}|Legendary Creature - Wolf|2|2|Wh
Jenova, Ancient Calamity|Final Fantasy|346|R|{2}{B}{G}|Legendary Creature - Alien|1|5|At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power onto up to one other target creature. That creature becomes a Mutant in addition to its other types.$Whenever a Mutant you control dies during your turn, draw cards equal to its power.|
Omega, Heartless Evolution|Final Fantasy|347|U|{5}{G}{U}|Legendary Artifact Creature - Robot|8|8|Wave Cannon -- When Omega enters, for each opponent, tap up to one target nonland permanent that opponent controls. Put X stun counters on each of those permanents and you gain X life, where X is the number of nonbasic lands you control.|
Sin, Spira's Punishment|Final Fantasy|348|R|{4}{B}{G}{U}|Legendary Creature - Leviathan Avatar|7|7|Flying$Whenever Sin enters or attacks, exile a permanent card from your graveyard at random, then create a tapped token that's a copy of that card. If the exiled card is a land card, repeat this process.|
Tellah, Great Sage|Final Fantasy|349|R|{3}{U}{R}|Legendary Creature - Human Wizard|3|3|Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that much damage to each opponent.|
Aettir and Priwen|Final Fantasy|350|M|{6}|Legendary Artifact - Equipment|||Equipped creature has base power and toughness X/X, where X is your life total.$Equip {5}|
Buster Sword|Final Fantasy|351|M|{3}|Artifact - Equipment|||Equipped creature gets +3/+2.$Whenever equipped creature deals combat damage to a player, draw a card, then you may cast a spell from your hand with mana value less than or equal to that damage without paying its mana cost.$Equip {2}|
Summon: Bahamut|Final Fantasy|356|M|{9}|Enchantment Creature - Saga Dragon|9|9|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)$I, II -- Destroy up to one target nonland permanent.$III -- Draw two cards.$IV -- Mega Flare -- This creature deals damage equal to the total mana value of other permanents you control to each opponent.$Flying|
@ -57915,6 +57927,7 @@ Summon: Fenrir|Final Fantasy|372|U|{2}{G}|Enchantment Creature - Saga Wolf|3|2|(
Summon: Titan|Final Fantasy|373|R|{3}{G}{G}|Enchantment Creature - Saga Giant|7|7|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I - Mill five cards.$II - Return all land cards from your graveyard to the battlefield tapped.$III - Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control.$Reach, trample|
Aerith Gainsborough|Final Fantasy|374|R|{2}{W}|Legendary Creature - Human Cleric|2|2|Lifelink$Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.$When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.|
Cloud, Midgar Mercenary|Final Fantasy|375|M|{W}{W}|Legendary Creature - Human Soldier Mercenary|2|1|When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.$As long as Cloud is equipped, if an ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.|
Gogo, Master of Mimicry|Final Fantasy|377|M|{2}{U}|Legendary Creature - Wizard|2|4|{X}{X}, {T}: Copy target activated or triggered ability you control X times. You may choose new targets for the copy. This ability can't be copied, and X can't be 0.|
Jill, Shiva's Dominant|Final Fantasy|378|R|{2}{U}|Legendary Creature - Human Noble Warrior|2|2|When Jill enters, return up to one other target nonland permanent to its owner's hand.${3}{U}{U}, {T}: Exile Jill, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
Shiva, Warden of Ice|Final Fantasy|378|R||Legendary Enchantment Creature - Saga Elemental|4|5|(As this Saga enters and after your draw step, add a lore counter.)$I, II -- Mesmerize -- Target creature can't be blocked this turn.$III -- Cold Snap -- Tap all lands your opponents control. Exile Shiva, then return it to the battlefield.|
Ardyn, the Usurper|Final Fantasy|379|R|{5}{B}{B}{B}|Legendary Creature - Elder Human Noble|4|4|Demons you control have menace, lifelink, and haste.$Starscourge -- At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon.|
@ -57932,11 +57945,14 @@ Clive, Ifrit's Dominant|Final Fantasy|385|M|{4}{R}{R}|Legendary Creature - Human
Ifrit, Warden of Inferno|Final Fantasy|385|M||Legendary Enchantment Creature - Saga Demon|9|9|(As this Saga enters and after your draw step, add a lore counter.)$I -- Lunge -- Ifrit fights up to one other target creature.$II, III -- Brimstone -- Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield|
Firion, Wild Rose Warrior|Final Fantasy|386|R|{2}{R}|Legendary Creature - Human Rebel Warrior|3|3|Equipped creatures you control have haste.$Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost {2} less to activate." Sacrifice that token at the beginning of the next upkeep.|
Prompto Argentum|Final Fantasy|387|U|{1}{R}|Legendary Creature - Human Scout|2|2|Haste$Selfie Shot -- Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token.|
Raubahn, Bull of Ala Mhigo|Final Fantasy|388|R|{1}{R}|Legendary Creature - Human Warrior|2|2|Ward--Pay life equal to Raubahn's power.$Whenever Raubahn attacks, attach up to one target Equipment you control to target attacking creature.|
Vaan, Street Thief|Final Fantasy|390|R|{2}{R}|Legendary Creature - Human Scout|2|2|Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token.$Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.|
Tifa Lockhart|Final Fantasy|391|R|{1}{G}|Legendary Creature - Human Monk|1|2|Trample$Landfall -- Whenever a land you control enters, double Tifa Lockhart's power until end of turn.|
Vanille, Cheerful l'Cie|Final Fantasy|392|U|{3}{G}|Legendary Creature - Human Cleric|3|2|When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand.$At the beginning of your first main phase, if you both own and control Vanille and a creature named Fang, Fearless l'Cie, you may pay {3}{B}{G}. If you do, exile them, then meld them into Ragnarok, Divine Deliverance.|
Balthier and Fran|Final Fantasy|393|R|{1}{R}{G}|Legendary Creature - Human Rabbit|4|3|Reach$Vehicles you control get +1/+1 and have vigilance and reach.$Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay {1}{R}{G}. If you do, after this phase, there is an additional combat phase.|
Emet-Selch, Unsundered|Final Fantasy|394|M|{1}{U}{B}|Legendary Creature - Elder Wizard|2|4|Vigilance$Whenever Emet-Selch enters or attacks, draw a card, then discard a card.$At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch.|
Hades, Sorcerer of Eld|Final Fantasy|394|M||Legendary Creature - Avatar|6|6|Vigilance$Echo of the Lost -- During your turn, you may play cards from your graveyard.$If a card or token would be put into your graveyard from anywhere, exile it instead.|
Hope Estheim|Final Fantasy|396|R|{W}{U}|Legendary Creature - Human Wizard FF|2|2|Lifelink$At the beginning of your end step, each opponent mills X cards, where X is the amount of life you gained this turn.|
Joshua, Phoenix's Dominant|Final Fantasy|397|R|{1}{R}{W}|Legendary Creature - Human Noble Wizard|3|4|When Joshua enters, discard up to two cards, then draw that many cards.${3}{R}{W}, {T}: Exile Joshua, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
Phoenix, Warden of Fire|Final Fantasy|397|R||Legendary Enchantment Creature - Saga Phoenix|4|4|(As this Saga enters and after your draw step, add a lore counter.)$I, II -- Rising Flames -- Phoenix deals 2 damage to each opponent.$III -- Flames of Rebirth -- Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield.$Flying, lifelink|
Kefka, Court Mage|Final Fantasy|398|M|{2}{U}{B}{R}|Legendary Creature - Human Wizard|4|5|Whenever Kefka enters or attacks, each player discards a card. Then you draw a card for each card type among cards discarded this way.${8}: Each opponent sacrifices a permanent of their choice. Transform Kefka. Activate only as a sorcery.|
@ -57978,6 +57994,7 @@ Shiva, Warden of Ice|Final Fantasy|438|R||Legendary Enchantment Creature - Saga
Matoya, Archon Elder|Final Fantasy|439|R|{2}{U}|Legendary Creature - Human Warlock|1|4|Whenever you scry or surveil, draw a card.|
Quistis Trepe|Final Fantasy|440|U|{2}{U}|Legendary Creature - Human Wizard|2|2|Blue Magic -- When Quistis Trepe enters, you may cast target instant or sorcery card from a graveyard, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.|
Ultimecia, Temporal Threat|Final Fantasy|441|R|{4}{U}{U}|Legendary Creature - Human Warlock|4|4|When Ultimecia enters, tap all creatures your opponents control.$Whenever a creature you control deals combat damage to a player, draw a card.|
Ultros, Obnoxious Octopus|Final Fantasy|442|U|{1}{U}|Legendary Creature - Octopus|2|1|Whenever you cast a noncreature spell, if at least four mana was spent to cast it, tap target creature an opponent controls and put a stun counter on it.$Whenever you cast a noncreature spell, if at least eight mana was spent to cast it, put eight +1/+1 counters on Ultros.|
Y'shtola Rhul|Final Fantasy|443|M|{4}{U}{U}|Legendary Creature - Cat Druid|3|5|At the beginning of your end step, exile target creature you control, then return it to the battlefield under its owner's control. Then if it's the first end step of the turn, there is an additional end step after this step.|
Ardyn, the Usurper|Final Fantasy|444|R|{5}{B}{B}{B}|Legendary Creature - Elder Human Noble|4|4|Demons you control have menace, lifelink, and haste.$Starscourge -- At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon.|
Cecil, Dark Knight|Final Fantasy|445|R|{B}|Legendary Creature - Human Knight|2|3|Deathtouch$Darkness -- Whenever Cecil deals damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it.|
@ -58007,6 +58024,8 @@ Gilgamesh, Master-at-Arms|Final Fantasy|461|R|{4}{R}{R}|Legendary Creature - Hum
Lightning, Security Sergeant|Final Fantasy|462|R|{2}{R}|Legendary Creature - Human Soldier|2|3|Menace$Whenever Lightning deals combat damage to a player, exile the top card of your library. You may play that card for as long as you control Lightning.|
Prompto Argentum|Final Fantasy|463|U|{1}{R}|Legendary Creature - Human Scout|2|2|Haste$Selfie Shot -- Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token.|
Queen Brahne|Final Fantasy|464|U|{2}{R}|Legendary Creature - Human Noble|2|1|Prowess$Whenever Queen Brahne attacks, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."|
Raubahn, Bull of Ala Mhigo|Final Fantasy|465|R|{1}{R}|Legendary Creature - Human Warrior|2|2|Ward--Pay life equal to Raubahn's power.$Whenever Raubahn attacks, attach up to one target Equipment you control to target attacking creature.|
Vaan, Street Thief|Final Fantasy|467|R|{2}{R}|Legendary Creature - Human Scout|2|2|Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token.$Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.|
Zell Dincht|Final Fantasy|468|R|{2}{R}|Legendary Creature - Human Monk|0|3|You may play an additional land on each of your turns.$Zell Dincht gets +1/+0 for each land you control.$At the beginning of your end step, return a land you control to its owner's hand.|
Bartz and Boko|Final Fantasy|469|R|{3}{G}{G}|Legendary Creature - Human Bird|4|3|Affinity for Birds$When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls.|
Quina, Qu Gourmet|Final Fantasy|471|U|{2}{G}|Legendary Creature - Qu|2|3|If one or more tokens would be created under your control, those tokens plus a 1/1 green Frog creature token are created instead.${2}, Sacrifice a Frog: Put a +1/+1 counter on Quina.|
@ -58027,6 +58046,8 @@ Garland, Knight of Cornelia|Final Fantasy|486|U|{B}{R}|Legendary Creature - Huma
Chaos, the Endless|Final Fantasy|486|U||Legendary Creature - Demon|5|5|Flying$When Chaos dies, put it on the bottom of its owner's library.|
Garnet, Princess of Alexandria|Final Fantasy|487|U|{G}{W}|Legendary Creature - Human Noble Cleric|2|2|Lifelink$Whenever Garnet attacks, you may remove a lore counter from each of any number of Sagas you control. Put a +1/+1 counter on Garnet for each lore counter removed this way.|
Gladiolus Amicitia|Final Fantasy|489|U|{4}{R}{G}|Legendary Creature - Human Warrior|6|6|When Gladiolus Amicitia enters, search your library for a land card, put it onto the battlefield tapped, then shuffle.$Landfall -- Whenever a land you control enters, another target creature you control gets +2/+2 and gains trample until end of turn.|
Hope Estheim|Final Fantasy|491|R|{W}{U}|Legendary Creature - Human Wizard FF|2|2|Lifelink$At the beginning of your end step, each opponent mills X cards, where X is the amount of life you gained this turn.|
Ignis Scientia|Final Fantasy|492|U|{1}{G}{U}|Legendary Creature - Human Advisor|2|2|When Ignis Scientia enters, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.$I've Come Up with a New Recipe! -- {1}{G}{U}, {T}: Exile target card from a graveyard. If a creature card was exiled this way, create a Food token.|
Jenova, Ancient Calamity|Final Fantasy|493|R|{2}{B}{G}|Legendary Creature - Alien|1|5|At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power onto up to one other target creature. That creature becomes a Mutant in addition to its other types.$Whenever a Mutant you control dies during your turn, draw cards equal to its power.|
Joshua, Phoenix's Dominant|Final Fantasy|494|R|{1}{R}{W}|Legendary Creature - Human Noble Wizard|3|4|When Joshua enters, discard up to two cards, then draw that many cards.${3}{R}{W}, {T}: Exile Joshua, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
Phoenix, Warden of Fire|Final Fantasy|494|R||Legendary Enchantment Creature - Saga Phoenix|4|4|(As this Saga enters and after your draw step, add a lore counter.)$I, II -- Rising Flames -- Phoenix deals 2 damage to each opponent.$III -- Flames of Rebirth -- Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield.$Flying, lifelink|
@ -58045,6 +58066,7 @@ Crystallized Serah|Final Fantasy|506|R||Legendary Artifact|||The first legendary
Shantotto, Tactician Magician|Final Fantasy|507|U|{1}{U}{R}|Legendary Creature - Dwarf Wizard|0|4|Whenever you cast a noncreature spell, Shantotto gets +X/+0 until end of turn, where X is the amount of mana spent to cast that spell. If X is 4 or more, draw a card.|
Sin, Spira's Punishment|Final Fantasy|508|R|{4}{B}{G}{U}|Legendary Creature - Leviathan Avatar|7|7|Flying$Whenever Sin enters or attacks, exile a permanent card from your graveyard at random, then create a tapped token that's a copy of that card. If the exiled card is a land card, repeat this process.|
Squall, SeeD Mercenary|Final Fantasy|509|R|{2}{W}{B}|Legendary Creature - Human Knight Mercenary|3|4|Rough Divide -- Whenever a creature you control attacks alone, it gains double strike until end of turn.$Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.|
Tellah, Great Sage|Final Fantasy|510|R|{3}{U}{R}|Legendary Creature - Human Wizard|3|3|Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that much damage to each opponent.|
Terra, Magical Adept|Final Fantasy|511|M|{1}{R}{G}|Legendary Creature - Human Wizard Warrior|4|2|When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.$Trance -- {4}{R}{G}, {T}: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
Esper Terra|Final Fantasy|511|M||Legendary Enchantment Creature - Saga Wizard|6|6|(As this Saga enters and after your draw step, add a lore counter.)$I, II, III -- Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.$IV -- Add {W}{W}, {U}{U}, {B}{B}, {R}{R}, and {G}{G}. Exile Esper Terra, then return it to the battlefield.$Flying|
Tidus, Blitzball Star|Final Fantasy|512|U|{1}{W}{U}|Legendary Creature - Human Warrior|2|1|Whenever an artifact you control enters, put a +1/+1 counter on Tidus.$Whenever Tidus attacks, tap target creature an opponent controls.|
@ -58072,11 +58094,13 @@ Shinryu, Transcendent Rival|Final Fantasy|529|R||Legendary Creature - Dragon|8|8
Clive, Ifrit's Dominant|Final Fantasy|530|M|{4}{R}{R}|Legendary Creature - Human Noble Warrior|5|5|When Clive enters, you may discard your hand, then draw cards equal to your devotion to red.${4}{R}{R}, {T}: Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
Ifrit, Warden of Inferno|Final Fantasy|530|M||Legendary Enchantment Creature - Saga Demon|9|9|(As this Saga enters and after your draw step, add a lore counter.)$I -- Lunge -- Ifrit fights up to one other target creature.$II, III -- Brimstone -- Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield|
Firion, Wild Rose Warrior|Final Fantasy|531|R|{2}{R}|Legendary Creature - Human Rebel Warrior|3|3|Equipped creatures you control have haste.$Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost {2} less to activate." Sacrifice that token at the beginning of the next upkeep.|
Vaan, Street Thief|Final Fantasy|535|R|{2}{R}|Legendary Creature - Human Scout|2|2|Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token.$Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.|
Tifa Lockhart|Final Fantasy|536|R|{1}{G}|Legendary Creature - Human Monk|1|2|Trample$Landfall -- Whenever a land you control enters, double Tifa Lockhart's power until end of turn.|
Vanille, Cheerful l'Cie|Final Fantasy|537|U|{3}{G}|Legendary Creature - Human Cleric|3|2|When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand.$At the beginning of your first main phase, if you both own and control Vanille and a creature named Fang, Fearless l'Cie, you may pay {3}{B}{G}. If you do, exile them, then meld them into Ragnarok, Divine Deliverance.|
Balthier and Fran|Final Fantasy|538|R|{1}{R}{G}|Legendary Creature - Human Rabbit|4|3|Reach$Vehicles you control get +1/+1 and have vigilance and reach.$Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay {1}{R}{G}. If you do, after this phase, there is an additional combat phase.|
Emet-Selch, Unsundered|Final Fantasy|539|M|{1}{U}{B}|Legendary Creature - Elder Wizard|2|4|Vigilance$Whenever Emet-Selch enters or attacks, draw a card, then discard a card.$At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch.|
Hades, Sorcerer of Eld|Final Fantasy|539|M||Legendary Creature - Avatar|6|6|Vigilance$Echo of the Lost -- During your turn, you may play cards from your graveyard.$If a card or token would be put into your graveyard from anywhere, exile it instead.|
Hope Estheim|Final Fantasy|541|R|{W}{U}|Legendary Creature - Human Wizard FF|2|2|Lifelink$At the beginning of your end step, each opponent mills X cards, where X is the amount of life you gained this turn.|
Joshua, Phoenix's Dominant|Final Fantasy|542|R|{1}{R}{W}|Legendary Creature - Human Noble Wizard|3|4|When Joshua enters, discard up to two cards, then draw that many cards.${3}{R}{W}, {T}: Exile Joshua, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
Phoenix, Warden of Fire|Final Fantasy|542|R||Legendary Enchantment Creature - Saga Phoenix|4|4|(As this Saga enters and after your draw step, add a lore counter.)$I, II -- Rising Flames -- Phoenix deals 2 damage to each opponent.$III -- Flames of Rebirth -- Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield.$Flying, lifelink|
Kefka, Court Mage|Final Fantasy|543|M|{2}{U}{B}{R}|Legendary Creature - Human Wizard|4|5|Whenever Kefka enters or attacks, each player discards a card. Then you draw a card for each card type among cards discarded this way.${8}: Each opponent sacrifices a permanent of their choice. Transform Kefka. Activate only as a sorcery.|