- Refactored DiesTriggeredAbility to DiesSourceTriggeredAbility

This commit is contained in:
jeffwadsworth 2020-06-29 10:51:34 -05:00
parent a5d10d6a5d
commit d1cbfc51e1
353 changed files with 786 additions and 705 deletions

View file

@ -0,0 +1,79 @@
package mage.abilities.common;
import mage.MageObject;
import mage.abilities.effects.Effect;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.game.permanent.PermanentToken;
/**
* @author BetaSteward_at_googlemail.com
*/
public class DiesSourceTriggeredAbility extends ZoneChangeTriggeredAbility {
public DiesSourceTriggeredAbility(Effect effect, boolean optional) {
super(Zone.BATTLEFIELD, Zone.GRAVEYARD, effect, "When {this} dies, ", optional);
}
public DiesSourceTriggeredAbility(Effect effect) {
this(effect, false);
}
public DiesSourceTriggeredAbility(DiesSourceTriggeredAbility ability) {
super(ability);
}
@Override
public boolean isInUseableZone(Game game, MageObject source, GameEvent event) {
// check it was previously on battlefield
Permanent before = ((ZoneChangeEvent) event).getTarget();
if (before == null) {
return false;
}
if (!this.hasSourceObjectAbility(game, before, event)) { // the permanent does not have the ability so no trigger
return false;
}
// check now it is in graveyard if it is no token
if (!(before instanceof PermanentToken) && before.getZoneChangeCounter(game) + 1 == game.getState().getZoneChangeCounter(sourceId)) {
Zone after = game.getState().getZone(sourceId);
return after != null && Zone.GRAVEYARD.match(after);
} else {
// Already moved to another zone, so guess it's ok
return true;
}
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
if (super.checkEventType(event, game)) {
return ((ZoneChangeEvent) event).getFromZone() == Zone.BATTLEFIELD && ((ZoneChangeEvent) event).getToZone() == Zone.GRAVEYARD;
}
return false;
}
@Override
public DiesSourceTriggeredAbility copy() {
return new DiesSourceTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (super.checkTrigger(event, game)) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
if (zEvent.getTarget().isTransformable()) {
if (!zEvent.getTarget().getAbilities().contains(this)) {
return false;
}
}
for (Effect effect : getEffects()) {
effect.setValue("permanentLeftBattlefield", zEvent.getTarget());
}
return true;
}
return false;
}
}