[PIP] Implement Perception Bobblehead

This commit is contained in:
theelk801 2024-04-09 15:31:43 -04:00
parent b3ce192baf
commit d1bd4401bc
2 changed files with 103 additions and 0 deletions

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@ -0,0 +1,102 @@
package mage.cards.p;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.hint.Hint;
import mage.abilities.hint.ValueHint;
import mage.abilities.mana.AnyColorManaAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.*;
import mage.filter.FilterCard;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.ManaValuePredicate;
import mage.game.Game;
import mage.players.Player;
import mage.util.CardUtil;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class PerceptionBobblehead extends CardImpl {
public PerceptionBobblehead(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}");
this.subtype.add(SubType.BOBBLEHEAD);
// {T}: Add one mana of any color.
this.addAbility(new AnyColorManaAbility());
// {3}, {T}: Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Ability ability = new SimpleActivatedAbility(new PerceptionBobbleheadEffect(), new GenericManaCost(3));
ability.addCost(new TapSourceCost());
this.addAbility(ability.addHint(PerceptionBobbleheadEffect.getHint()));
}
private PerceptionBobblehead(final PerceptionBobblehead card) {
super(card);
}
@Override
public PerceptionBobblehead copy() {
return new PerceptionBobblehead(this);
}
}
class PerceptionBobbleheadEffect extends OneShotEffect {
private static final FilterPermanent filter = new FilterControlledPermanent(SubType.BOBBLEHEAD);
private static final FilterCard filter2 = new FilterCard();
static {
filter2.add(new ManaValuePredicate(ComparisonType.FEWER_THAN, 4));
}
private static final Hint hint = new ValueHint(
"Bobbleheads you control", new PermanentsOnBattlefieldCount(filter)
);
public static Hint getHint() {
return hint;
}
PerceptionBobbleheadEffect() {
super(Outcome.Benefit);
staticText = "look at the top X cards of your library, where X is the number of Bobbleheads you control. " +
"You may cast a spell with mana value 3 or less from among them without paying its mana cost. " +
"Put the rest on the bottom of your library in a random order";
}
private PerceptionBobbleheadEffect(final PerceptionBobbleheadEffect effect) {
super(effect);
}
@Override
public PerceptionBobbleheadEffect copy() {
return new PerceptionBobbleheadEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
int count = game.getBattlefield().count(filter, source.getControllerId(), source, game);
if (player == null || count < 1) {
return false;
}
Cards cards = new CardsImpl(player.getLibrary().getTopCards(game, count));
CardUtil.castSpellWithAttributesForFree(player, source, game, cards, filter2);
cards.retainZone(Zone.LIBRARY, game);
player.putCardsOnBottomOfLibrary(cards, game, source, false);
return true;
}
}

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@ -218,6 +218,7 @@ public final class Fallout extends ExpansionSet {
cards.add(new SetCardInfo("Panharmonicon", 237, Rarity.RARE, mage.cards.p.Panharmonicon.class));
cards.add(new SetCardInfo("Path of Ancestry", 279, Rarity.COMMON, mage.cards.p.PathOfAncestry.class));
cards.add(new SetCardInfo("Path to Exile", 169, Rarity.UNCOMMON, mage.cards.p.PathToExile.class));
cards.add(new SetCardInfo("Perception Bobblehead", 139, Rarity.UNCOMMON, mage.cards.p.PerceptionBobblehead.class));
cards.add(new SetCardInfo("Pip-Boy 3000", 140, Rarity.RARE, mage.cards.p.PipBoy3000.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Pip-Boy 3000", 435, Rarity.RARE, mage.cards.p.PipBoy3000.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Pip-Boy 3000", 668, Rarity.RARE, mage.cards.p.PipBoy3000.class, NON_FULL_USE_VARIOUS));