forked from External/mage
some DDF reprints, moving continious effects to separate package
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6d40aa63d0
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d17fd869c3
180 changed files with 1019 additions and 299 deletions
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package mage.abilities.effects.common.continious;
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import mage.Constants;
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import mage.abilities.Ability;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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* @author nantuko
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*/
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public class ControlEnchantedEffect extends ContinuousEffectImpl<ControlEnchantedEffect> {
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public ControlEnchantedEffect() {
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super(Constants.Duration.WhileOnBattlefield, Constants.Outcome.Detriment);
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}
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public ControlEnchantedEffect(final ControlEnchantedEffect effect) {
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super(effect);
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}
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@Override
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public ControlEnchantedEffect copy() {
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return new ControlEnchantedEffect(this);
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}
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@Override
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public boolean apply(Constants.Layer layer, Constants.SubLayer sublayer, Ability source, Game game) {
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Permanent enchantment = game.getPermanent(source.getSourceId());
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if (enchantment != null && enchantment.getAttachedTo() != null) {
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Permanent permanent = game.getPermanent(enchantment.getAttachedTo());
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if (permanent != null) {
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switch (layer) {
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case ControlChangingEffects_2:
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if (sublayer == Constants.SubLayer.NA) {
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permanent.changeControllerId(source.getControllerId(), game);
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}
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break;
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}
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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}
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@Override
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public boolean hasLayer(Constants.Layer layer) {
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return layer == Constants.Layer.ControlChangingEffects_2;
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}
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@Override
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public String getText(Ability source) {
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return "You control enchanted creature";
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}
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}
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